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Commit message (Expand)AuthorAge
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-29
* Clarify key_value_swap's edge case (#10799)Graham Northup2021-01-29
* Consistently use "health points" (#10868)Zughy2021-01-27
* FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson2021-01-23
* ObjectRef: fix some v3f checks (#10602)Zughy2021-01-21
* Document how to make nametags background disappear on players' head (#10783)Zughy2021-01-11
* Implement on_rightclickplayer callback (#10775)JDiaz2021-01-11
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
* Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)OgelGames2021-01-02
* Add minetest.get_objects_in_area (#10668)Elias Fleckenstein2020-12-29
* Documentation for highest formspec_version[] and changelog (#10592)DS2020-12-18
* Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S2020-12-15
* lua_api.txt: Add mod_orgin to node def (#10697)wsor40352020-12-15
* Various documentation fixes (#10692)SmallJoker2020-12-10
* Cross-reference the node level manipulation functions (#10633)Oblomov2020-12-04
* Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo2020-11-23
* Do not set a default for description in itemdef table (#10559)DS2020-11-10
* Fix object interaction distance not being checked (#10547)rubenwardy2020-11-09
* Add model[] formspec element (#10320)SmallJoker2020-11-04
* Clean up l_object.cpp (#10512)Zughy2020-10-22
* Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan52020-10-19
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
* Add ObjectRef:get_children() (#10480)Zughy2020-10-13
* Add a short_description to be used by mods (#8980)DS2020-10-09
* Mention texture modifier colorspace (#10112)HybridDog2020-10-08
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-06
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-04
* Add First Person Attachments (#10360)Jordan Snelling2020-10-04
* Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy2020-10-04
* Add note to docs on how to override privileges (#9792)LoneWolfHT2020-10-03
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
* Chatcommand: Show help message if func returns false without messageHybridDog2020-10-03
* Ability to remove minetest.after once set (#10103)tenplus12020-09-23
* lua_api.txt: author, release and title fields when downloading from ContentDB...Zughy2020-09-16
* Fix inventory swapping not calling all callbacks (#9923)Lars Müller2020-09-04
* Mark multiply and divide with two vectors as deprecated (Schur product and qu...DS2020-09-01
* Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT2020-08-30
* Add compass HUD element (#9312)EvidenceB2020-08-29
* Document normalmap textures (#10096)HybridDog2020-08-29
* Add vector.offset (#10321)DS2020-08-29
* Improve set_texture_mod documentation (#10339)karamel592020-08-27
* Load media from subfolders (#9065)DS2020-08-20
* Add gradients and borders to FormSpec boxes (#8676)v-rob2020-08-19
* Clean up sound_fade (#10119)hecks2020-08-19
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15
* Render nodeboxes with opaque material if possible (#10122)sfan52020-08-12
* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-30
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-29
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-27
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-14