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Commit message (Expand)AuthorAge
* Run Minetest update checker on startup (#7629)SmallJoker2022-08-02
* Fix lua_api typo: animated_imagesWuzzy2022-07-29
* More corrections to lua_api.txt (#12505)sfan52022-07-17
* Animated particlespawners and more (#11545)Lexi Hale2022-07-13
* Fixed spelling inconsistency (#12504)Riley2022-07-03
* FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)Vincent Robinson2022-07-03
* Allow to set maximum star opacity at daytime (#11663)Wuzzy2022-07-02
* Lua API: Refer to the update_translations tool (#12419)SmallJoker2022-06-29
* Remove tile_images and special_materials obsolete code (#12455)Zughy2022-06-28
* Docs: remove background9 incorrect example (#12464)Zughy2022-06-26
* Add description of privileges (#12021)x20482022-06-15
* lua_api.txt: add missing backticksZughy2022-06-13
* Improve lua_api.txt a bunchsfan52022-06-13
* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-11
* Fix LBM docsJude Melton-Houghton2022-06-11
* Document itemstrings with metadataLars Mueller2022-06-05
* Add helper functions to make tool usable n times (#12047)Wuzzy2022-06-03
* Docs: remove unimplemented `preserve` field in crafting recipesZughy2022-06-03
* Add API function to invoke player respawnsfan52022-05-29
* Docs: clarify spawn_by for decorationsZughy2022-05-23
* Add missing comma in example in lua_api.txt (#12339)Wuzzy2022-05-22
* Add relative numbers for commands by prepending ~ (#9588)Wuzzy2022-05-22
* Deprecate game.conf name, use title instead (#12030)rubenwardy2022-05-21
* Docs: Recommend `self.name` (#12239)Lars Müller2022-05-09
* Add vector.combine (#11920)Lars Müller2022-05-04
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-02
* Support CSS Color Module Level 4 (#12204)Lars Müller2022-04-27
* Fix typo: vector.check() ought to be vector.check(v)Lars Müller2022-04-24
* Update docs to reference CSS Color Module Level 3Lars Müller2022-04-21
* Remove unneeded ObjectRef setter return values (#12179)Lars Müller2022-04-10
* Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS2022-03-29
* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-26
* Improve lua vector helper class doumentation (#12090)DS2022-03-19
* Readd basic_debug as a HUD flag (#12020)Lars Müller2022-03-05
* Allow get_sky to return a table (#11963)Zughy2022-03-05
* Lua API documentation: Various fixes (#12059)SmallJoker2022-02-23
* Lua API: Consistently use double vs. single quotes (#12075)Lars Müller2022-02-22
* Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy2022-02-12
* Allow to set the displayed item count and its alignment via meta (#8448)DS2022-02-10
* Add more documentation for the list[] fs element (#11979)DS2022-02-03
* Document moon orientation relative to sunLars Mueller2022-01-31
* Define control(bits) as "unset" for entities (#11995)Lars Müller2022-01-27
* Bump formspec version (#11980)Vincent Robinson2022-01-23
* Fix consistency of sky sun/moon texture behavioursfan52022-01-22
* Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy2022-01-22
* Fix damage wraparound if very high damage (#11872)Wuzzy2022-01-06
* Fix incorrect bit positions in paramtype documentationAritz Erkiaga2022-01-06
* Better document sky_color scope (#11892)Zughy2022-01-01
* Add padding[] element to formspecs (#11821)Vincent Robinson2021-12-30
* Remove wrong function from lua_api.txtsfan52021-12-19