Commit message (Collapse) | Author | Age | |
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* | Rename moveresult speed to velocity | SmallJoker | 2020-05-05 |
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* | Add 'content_offset' and 'padding' style properties for buttons (#9661) | Hugues Ross | 2020-05-02 |
| | | | | * Add padding and content_offset style properties to buttons | ||
* | Add a convention about z_index (#9701) | Wuzzy | 2020-05-02 |
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* | set_fov: Add support for time-based transitions (#9705) | ANAND | 2020-05-02 |
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* | Allow connection info to be missing from minetest.get_player_information() ↵ | sfan5 | 2020-05-01 |
| | | | | | | (#9739) fixes #9352 This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a. | ||
* | Expose collision information to LuaEntity on_step | sfan5 | 2020-04-27 |
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* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
| | | | | * Add server side translations capability | ||
* | Document which noise APIs add world seed to noiseparams seed (#9693) | Paramat | 2020-04-17 |
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* | Add default stack size setting (#8873) | SmallJoker | 2020-04-13 |
| | | | | | New setting "default_stack_max" to alter the default stack sizes of all items when desired. Co-authored-by: Pascal Abresch <nep@packageloss.eu> | ||
* | Add scroll_container formspec element (redo) (#9101) | DS | 2020-04-13 |
| | | | | | | | | | New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually. | ||
* | Play 'player_jump' when player jumps (#9373) | Wuzzy | 2020-04-12 |
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* | Improve waypoints and add image variant (#9480) | Lars Müller | 2020-04-11 |
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* | Formspecs: Add state-selection to style elements (#9378) | Hugues Ross | 2020-04-11 |
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* | Clarify use of minetest.request_insecure_environment() (#9597) | rubenwardy | 2020-04-06 |
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* | Add allowed_mapgens option in game.conf. (#9263) | Wren Turkal | 2020-04-06 |
| | | | | | | | | The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest. | ||
* | Some minor Lua API documentation clarifications (#9461) | Wuzzy | 2020-04-06 |
| | | | See #5854 | ||
* | Add warning to set_sky() docs about unstable dawn and night sky colours (#9578) | Paramat | 2020-04-03 |
| | | | Also clean up confusing double meaning usage of the word 'skybox'. | ||
* | Formspec: Mark `hypertext` and markup language as unstable | v-rob | 2020-03-28 |
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* | Improve documentation of minetest.get_node_drops() | sfan5 | 2020-03-26 |
| | | | | Also remove the comment saying it could be removed or modified. | ||
* | Fix small typos in lua_api.txt (#9546) | Dave Chu | 2020-03-25 |
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* | Formspecs: Add starting frame to `animated_image` (#9411) | v-rob | 2020-03-16 |
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* | Fix star visilibity and documentation (since 946c03c6) | Jordan Snelling | 2020-03-08 |
| | | | | | | | Fix memory leak (unused allocation) Fix star rendering Rename sky color struct Fix stars on android Remove extraneous .data() from android star draw | ||
* | Fixes around ServerActiveObject on_punch handling | sfan5 | 2020-03-05 |
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* | Fix potential security issue(s), documentation on minetest.deserialize() (#9369) | sfan5 | 2020-03-05 |
| | | | Also adds an unittest | ||
* | set_sky improvements, set_sun, set_moon and set_stars | Jordach | 2020-03-05 |
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* | Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ↵ | Wuzzy | 2020-03-05 |
| | | | | | | | | | | | | | | nodes (#9339) * Fix pathfinder fail when startpos is over air * Note down pathfinder restrictions * Implement real A* search * Pathfinder: Implement buildPath non-recursively * Update find_path documentation * Pathfinder: Check if jump path is unobstructed * Pathfinder: Fix drop check first checking upwards * Pathfinder: Return nil if source or dest are solid * Pathfinder: Use priority queue for open list | ||
* | Add multiple element selection to `style` and `style_type` (#9380) | v-rob | 2020-03-01 |
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* | Fix incorrect spelling in lua_api.txt (#9431) | Gao Tiesuan | 2020-02-26 |
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* | Documementation: Add advice on lifetime of ObjectRefs | sfan5 | 2020-02-23 |
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* | Documentation: More precise description of ObjectRef:remove() | sfan5 | 2020-02-23 |
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* | Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415) | Paramat | 2020-02-22 |
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* | Add animated_image[] formspec element (#9258) | Hugues Ross | 2020-02-15 |
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* | Add missing paramtype2 documentation (#9397) | Wuzzy | 2020-02-13 |
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* | Warn of biome ID re-allocation when unregistering or clearing biomes (#9359) | Paramat | 2020-02-03 |
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* | Improve core.sound_play with ephemeral sounds and player exclusion | sfan5 | 2020-02-01 |
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* | Add table.shuffle (#8299) | HybridDog | 2020-02-01 |
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* | Formspec: Create a new class for inventorylists (#9287) | DS | 2020-02-01 |
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* | Add 9-slice background support to button formspec elements (#9290) | Hugues Ross | 2020-01-26 |
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* | Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) ↵ | SmallJoker | 2020-01-25 |
| | | | | | | | | | | | (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy <wuzzy2@mail.ru> | ||
* | Remove unused weight property from objects (#9320) | Wuzzy | 2020-01-22 |
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* | Resized torchlike sprite now attaches to surface (#9303) | Wuzzy | 2020-01-20 |
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* | lua_api.txt: Improve privs_to_string and string_to_privs documentation (#9228) | ANAND | 2020-01-19 |
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* | Make clipping of formspec elements more consistent (#9262) | Hugues Ross | 2020-01-16 |
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* | Add missing entity documentation (#9297) | Wuzzy | 2020-01-09 |
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* | Improve Lua API documentation on sounds (#9265) | Wuzzy | 2020-01-08 |
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* | Add table.key_value_swap (#9248) | HybridDog | 2020-01-04 |
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* | Document permissible group ratings (#9236) | Wuzzy | 2019-12-24 |
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* | Make core.item_place_node return position of placed node. (#7713) | Bluebird | 2019-12-18 |
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* | Correct documentation around minetest.item_place | sfan5 | 2019-12-16 |
| | | | | | The code that calls minetest.item_place_object was removed in 2013 in commit fc61c8809b9a1d47d9f117446764107a56cec956. | ||
* | Lua API: Document HP, breath and damage limits (#9080) | SmallJoker | 2019-12-15 |
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