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Commit message (
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Author
Age
*
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
2017-12-26
*
Vector functions: Fix vector.direction() function, improve documentation (#6801)
Paramat
2017-12-21
*
Allow 'default' parameter in 'settings:get_bool' function
Jordan Irwin
2017-12-17
*
Give subgames the ability to disallow specific mapgens (#6792)
Ezhh
2017-12-16
*
Add callback to preserve node metadata as item metadata
ashtrayoz
2017-12-14
*
Lua_api.txt: Fix a spelling error
ashtrayoz
2017-12-10
*
Auth handler: Player deletion & Iterator (#6741)
sfan5
2017-12-06
*
Zoom: Set zoom FOV per-player using a player object property
paramat
2017-12-04
*
Update documentation regarding authentication handler and related functions
sfan5
2017-12-01
*
Lua_api.txt: Remove MT version, fix spelling and clean up
ezhh
2017-12-01
*
Fix lua_api.txt indentation issues
ezhh
2017-11-28
*
Fix documentation formatting for on_death callback
Ezhh
2017-11-28
*
Improve documentation for player:set_attribute()
Ezhh
2017-11-25
*
Fix misspellings
gituser2194
2017-11-24
*
Stratum ore: Add option for a constant thickness stratum
paramat
2017-11-19
*
Ore API documentation: Update and improve
paramat
2017-11-17
*
Lua_api.txt: Add documentation of required mapgen aliases
paramat
2017-11-13
*
Add minetest.safe_write_file() to script API
sfan5
2017-11-08
*
Lua_api.txt: Add documentation for 'eye_height' player object property
paramat
2017-11-06
*
Add sha1 to lua utils. (#6563)
Rob Blanckaert
2017-10-30
*
Biome API: Add decoration flags for underground decorations
paramat
2017-10-29
*
Allow overriding tool capabilities through itemstack metadata
raymoo
2017-10-29
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2017-10-28
*
Lua_api.txt: Revert changes to NoiseParams format example
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Improvements/fixes for noise parameter input in advanced settings
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Correct `prot_vers` in lua_api.txt.
Auke Kok
2017-10-19
*
Real global textures (#6105)
Vitaliy
2017-10-15
*
Simple decorations: Make 'place_offset_y' usable with simple decorations
paramat
2017-10-10
*
Simple decorations: Add 'param2_max' parameter for random param2
paramat
2017-10-09
*
Formspec: textarea with scrollbar improvements
adrido
2017-10-09
*
FormSpec : Add an auto vertical scrollbar to the textarea
adelcoding1
2017-10-09
*
Move register_on_modchannel_signal() (#6497)
James Alexander Stevenson
2017-10-05
*
Stratum ore: Allow use with no noise for simple horizontal strata
paramat
2017-10-01
*
Lua_api.txt: Clarify arguments of functions, plus some cleanup
Hybrid Dog
2017-09-28
*
Document orientation parameter of set_attach (#6473)
raymoo
2017-09-28
*
Add static_save property to luaentites to not save them statically. (#5112)
orwell96
2017-09-28
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Can_zoom player object property: Add missing documentation
paramat
2017-09-25
*
Rooted plantlike drawtype: Add remaining documentation
paramat
2017-09-19
*
Leveled nodebox: Change levels from 1/63rds to 1/64ths
paramat
2017-09-18
*
Biome API: Revert biomes, decos, ores being relative to water level
paramat
2017-09-17
*
Generate biomes: Recalculate biome at biome lower limit
paramat
2017-09-16
*
Customizeable max breath for players (#6411)
SmallJoker
2017-09-15
*
Object properties: Add 'glow', disables light's effect if negative
Rob Blanckaert
2017-09-14
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2017-09-12
*
Implement client node dig prediction
Auke Kok
2017-09-11
*
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
*
Schematic decorations: Add 'place_offset_y' placement parameter
paramat
2017-09-10
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
*
Ores: Add stratum ore (#6352)
Paramat
2017-09-03
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