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lua_api.txt
Commit message (
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Author
Age
*
Fix lua_api typo: animated_images
Wuzzy
2022-07-29
*
More corrections to lua_api.txt (#12505)
sfan5
2022-07-17
*
Animated particlespawners and more (#11545)
Lexi Hale
2022-07-13
*
Fixed spelling inconsistency (#12504)
Riley
2022-07-03
*
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
Vincent Robinson
2022-07-03
*
Allow to set maximum star opacity at daytime (#11663)
Wuzzy
2022-07-02
*
Lua API: Refer to the update_translations tool (#12419)
SmallJoker
2022-06-29
*
Remove tile_images and special_materials obsolete code (#12455)
Zughy
2022-06-28
*
Docs: remove background9 incorrect example (#12464)
Zughy
2022-06-26
*
Add description of privileges (#12021)
x2048
2022-06-15
*
lua_api.txt: add missing backticks
Zughy
2022-06-13
*
Improve lua_api.txt a bunch
sfan5
2022-06-13
*
on_deactivate: distinguish removal and unloading (#11931)
Lars Müller
2022-06-11
*
Fix LBM docs
Jude Melton-Houghton
2022-06-11
*
Document itemstrings with metadata
Lars Mueller
2022-06-05
*
Add helper functions to make tool usable n times (#12047)
Wuzzy
2022-06-03
*
Docs: remove unimplemented `preserve` field in crafting recipes
Zughy
2022-06-03
*
Add API function to invoke player respawn
sfan5
2022-05-29
*
Docs: clarify spawn_by for decorations
Zughy
2022-05-23
*
Add missing comma in example in lua_api.txt (#12339)
Wuzzy
2022-05-22
*
Add relative numbers for commands by prepending ~ (#9588)
Wuzzy
2022-05-22
*
Deprecate game.conf name, use title instead (#12030)
rubenwardy
2022-05-21
*
Docs: Recommend `self.name` (#12239)
Lars Müller
2022-05-09
*
Add vector.combine (#11920)
Lars Müller
2022-05-04
*
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
*
Support CSS Color Module Level 4 (#12204)
Lars Müller
2022-04-27
*
Fix typo: vector.check() ought to be vector.check(v)
Lars Müller
2022-04-24
*
Update docs to reference CSS Color Module Level 3
Lars Müller
2022-04-21
*
Remove unneeded ObjectRef setter return values (#12179)
Lars Müller
2022-04-10
*
Fix the documentation of InvRef:get_lists() and clean up code (#12150)
DS
2022-03-29
*
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-26
*
Improve lua vector helper class doumentation (#12090)
DS
2022-03-19
*
Readd basic_debug as a HUD flag (#12020)
Lars Müller
2022-03-05
*
Allow get_sky to return a table (#11963)
Zughy
2022-03-05
*
Lua API documentation: Various fixes (#12059)
SmallJoker
2022-02-23
*
Lua API: Consistently use double vs. single quotes (#12075)
Lars Müller
2022-02-22
*
Add support for 'seed' in disallow_mapgen_settings (#12023)
Wuzzy
2022-02-12
*
Allow to set the displayed item count and its alignment via meta (#8448)
DS
2022-02-10
*
Add more documentation for the list[] fs element (#11979)
DS
2022-02-03
*
Document moon orientation relative to sun
Lars Mueller
2022-01-31
*
Define control(bits) as "unset" for entities (#11995)
Lars Müller
2022-01-27
*
Bump formspec version (#11980)
Vincent Robinson
2022-01-23
*
Fix consistency of sky sun/moon texture behaviour
sfan5
2022-01-22
*
Allow resetting celestial vault elements by leaving its arguments empty (#11922)
Zughy
2022-01-22
*
Fix damage wraparound if very high damage (#11872)
Wuzzy
2022-01-06
*
Fix incorrect bit positions in paramtype documentation
Aritz Erkiaga
2022-01-06
*
Better document sky_color scope (#11892)
Zughy
2022-01-01
*
Add padding[] element to formspecs (#11821)
Vincent Robinson
2021-12-30
*
Remove wrong function from lua_api.txt
sfan5
2021-12-19
*
Disable inventory if player's inventory formspec is blank (#11827)
ROllerozxa
2021-12-13
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