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lua_api.txt
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Age
...
*
Allow FormSpec elements to be focused with `set_focus` (#9353)
v-rob
2020-07-12
*
Formspec: Make dropdowns optionally return event based on index, not value (#...
v-rob
2020-07-10
*
Document deprecation of *_hovered and *_pressed styles (#10092)
v-rob
2020-06-23
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-06-13
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
*
Some vector functions useful for working with rotations (#9572)
NetherEran
2020-06-09
*
Restore visual_scale support for nodeboxes (and allfaces) (#9906)
Vitaliy
2020-06-06
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
lua_api.txt: Fix minor typo (#9917)
ANAND
2020-05-24
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Check for valid base64 before decoding (#9904)
Lejo1
2020-05-22
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-19
*
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-16
*
Add mapgen settings to world creation dialog (#9254)
Wuzzy
2020-05-12
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
FormSpec: Add universal style selector `*` (#9718)
v-rob
2020-05-06
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
*
Add 'content_offset' and 'padding' style properties for buttons (#9661)
Hugues Ross
2020-05-02
*
Add a convention about z_index (#9701)
Wuzzy
2020-05-02
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-25
*
Document which noise APIs add world seed to noiseparams seed (#9693)
Paramat
2020-04-17
*
Add default stack size setting (#8873)
SmallJoker
2020-04-13
*
Add scroll_container formspec element (redo) (#9101)
DS
2020-04-13
*
Play 'player_jump' when player jumps (#9373)
Wuzzy
2020-04-12
*
Improve waypoints and add image variant (#9480)
Lars Müller
2020-04-11
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Clarify use of minetest.request_insecure_environment() (#9597)
rubenwardy
2020-04-06
*
Add allowed_mapgens option in game.conf. (#9263)
Wren Turkal
2020-04-06
*
Some minor Lua API documentation clarifications (#9461)
Wuzzy
2020-04-06
*
Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)
Paramat
2020-04-03
*
Formspec: Mark `hypertext` and markup language as unstable
v-rob
2020-03-28
*
Improve documentation of minetest.get_node_drops()
sfan5
2020-03-26
*
Fix small typos in lua_api.txt (#9546)
Dave Chu
2020-03-25
*
Formspecs: Add starting frame to `animated_image` (#9411)
v-rob
2020-03-16
*
Fix star visilibity and documentation (since 946c03c6)
Jordan Snelling
2020-03-08
*
Fixes around ServerActiveObject on_punch handling
sfan5
2020-03-05
*
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
sfan5
2020-03-05
*
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-03-05
*
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-03-05
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