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Commit message (
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Author
Age
*
Document orientation parameter of set_attach (#6473)
raymoo
2018-06-03
*
Leveled nodebox: Change levels from 1/63rds to 1/64ths
paramat
2018-06-03
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2018-06-03
*
Make dropped items colorable
Dániel Juhász
2018-06-03
*
Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2018-06-03
*
Automatic item and node colorization (#5640)
Dániel Juhász
2018-06-03
*
find_nodes_in_area: Extend maximal count to U32_MAX (#5277)
SmallJoker
2018-06-03
*
fix an example in lua_api (#5604)
DS
2018-06-03
*
Fix typos/mistakes in the documentation for colour related functions. (#5936)
red-001
2018-06-03
*
Revert version scheme changes
sfan5
2017-11-20
*
New version scheme (#6292)
Loïc Blot
2017-08-20
*
Bump version to 0.4.16
ShadowNinja
2017-06-03
*
Update remove_player documentation
ShadowNinja
2017-06-03
*
Mention data type for get/set_attribute in docs (#5884)
Wuzzy
2017-06-03
*
Lua_api.txt: Various edits and Markdown syntax improvements
Wuzzy
2017-06-02
*
Document hardware coloring and soft node overlays (#5876)
Dániel Juhász
2017-06-02
*
CSM: Document forgotten functions
SmallJoker
2017-05-16
*
Replace inconsistent mentions of core.* with minetest.* (#5749)
rubenwardy
2017-05-12
*
Private nodemeta (#5702)
sfan5
2017-05-10
*
Revert custom player collision box and step height commits
paramat
2017-05-09
*
Player attrs: permits to remove an attribute by setting value to nil (#5716)
Loïc Blot
2017-05-07
*
Player properties: Set correct default collisionbox
paramat
2017-05-07
*
Make the player collisionbox settable
TeTpaAka
2017-05-06
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
Add option to also check the center to `find_node_near` (#5255)
red-001
2017-05-04
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
*
Sound API: Add fading sounds
Brandon
2017-05-03
*
Add clouds API
Ben Deutsch
2017-04-30
*
Fix click-digging torches (#5652)
you
2017-04-28
*
Allow mesh and nodeboxes to wave like plants or leaves. (#3497)
Auke Kok
2017-04-28
*
Allow scripts to get the client protocol version in non-debug builds. (#5649)
red-001
2017-04-27
*
Fix incorrect formspec-tooltip doc, add detail in 'floodable' & 'on_flood' do...
Bluebird
2017-04-27
*
Tiny documentation fix. (#5659)
Bluebird
2017-04-26
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
Sneak glitch: Set default to false
paramat
2017-04-22
*
Add on_flood() callback.
Auke Kok
2017-04-22
*
Soft node overlay (#5186)
Dániel Juhász
2017-04-21
*
Light update for map blocks
Dániel Juhász
2017-04-20
*
Tools: Fix tool digging speed limit
Hybrid Dog
2017-04-19
*
Sneak: Add option for old move code
paramat
2017-04-17
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Document that write_json will error on unserializable types. (#5539)
raymoo
2017-04-08
*
First commit for fine pointed (#5485)
MarkuBu
2017-04-01
*
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-30
*
Add functions to strip color information. (#5472)
Diego Martínez
2017-03-28
*
Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)
Paramat
2017-03-20
*
lua_api: Document minetest.features (#5311)
SmallJoker
2017-03-15
*
Light calculation: New bulk node lighting code
Dániel Juhász
2017-03-11
*
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
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