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path: root/doc/lua_api.txt
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* Add get and set functions for the nametag colorTeTpaAka2015-05-15
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* Add code to support raillike group namesNovatux2015-05-12
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* is_player() is no player-only functionest312015-05-12
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* Schematics: Add per-node force placement optionkwolekr2015-05-09
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* Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr2015-05-07
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* NodeResolver: Remove NodeResolveMethodkwolekr2015-05-07
| | | | This simplifies NodeResolver logic and makes some interfaces cleaner.
* Add core.find_nodes_with_meta() script APIkwolekr2015-05-05
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* Add minetest.global_exists()ShadowNinja2015-04-21
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* Ore: Add biomes parameterkwolekr2015-04-20
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* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-16
| | | | | | | | | NodeResolver name lists now belong to the NodeResolver object instead of the associated NodeDefManager. In addition to minimizing unnecessary abstraction and overhead, this move permits NodeResolvers to look up nodes that they had previously set pending for resolution. So far, this functionality has been used in the case of schematics for serialization/deserialization.
* Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-13
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* Document for api functions that rely on current_modname, that it doesn't ↵est312015-04-08
| | | | work when not loading mods
* Schematics: Prepend mod path to relative schematic filepathskwolekr2015-04-08
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* ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr2015-03-31
| | | | | | | - General code cleanup - Unified object creation and loading - Specifying objects in APIs is now orthogonal (i.e. anything can take an ID, name string, or the raw table definition (and automatically registers if present
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-31
| | | | Add core.clear_registered_schematics() and refactor schematics somewhat
* Document nil player as being allowed for can_digShadowNinja2015-03-27
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* lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optionalparamat2015-03-24
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* Revert "Add a Lua call to do damages / heals" ok @ShadowNinjaLoic Blot2015-03-22
| | | | This reverts commit 467fc0ddc912ae38c3bf9fcb99e0b66d7478eec0.
* Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr2015-03-22
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* Add a Lua call to do damages / healsLoic Blot2015-03-18
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* lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorationsparamat2015-03-11
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* Biome API: Enable decorations placed on waterparamat2015-03-06
| | | | Add schematic decoration force placement flag
* Improve group-based connection between raillike nodesBlockMen2015-03-05
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* Change find_surface_nodes_in_area to find_nodes_in_area_under_airCraig Robbins2015-02-27
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* Add find_surface_nodes_in_area LUA call which permit to only get the nodes ↵Loic Blot2015-02-27
| | | | which touch air. This permit to massively improve performance for mods like plantlife
* Wrap lines longer than 80 characters in lua_api.txt ...and minor formating ↵rubenwardy2015-02-27
| | | | changes
* Disallow object:remove() if the object is a playerKahrl2015-02-23
| | | | Rebased by Zeno- (conflict in lua_api.txt)
* Bump version to 0.4.12Perttu Ahola2015-02-18
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* Fix minetest.item_eat's replace_with_item, fixes #2292rubenwardy2015-02-16
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* Added ratio argument to colorize, removed the weird alpha-based ratio.TriBlade92015-01-20
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* Add ability to delete MapBlocks from mapkwolekr2015-01-15
| | | | Also add a Lua API and chatcommand for this
* builtin: Unify register wrapper functions and wrap clear_registered_* ↵kwolekr2015-01-13
| | | | functions too
* Lua-api.txt: Document that paramtype='light' results in light propagation ↵paramat2015-01-11
| | | | with attenuation and is essential for a light source to spread it's light
* Add registered_ores and registered_decorationsShadowNinja2015-01-05
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* Add minetest.generate_ores() and minetest.generate_decorations()kwolekr2015-01-04
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* Remove freezemelt documentation from lua_api.txtCraig Robbins2015-01-04
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* Add warning about using deprecated fields in Mapgen API and update docskwolekr2015-01-04
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* Rewrite lua_api.txt into Markdown formatWuzzy2015-01-03
| | | | | | Just Markdown, no variant of it. File name intentionally not changed to “lua_api.md” because of fear to break references to that file. The file can still be renamed later.
* Fix documentation for string functionsDiego Martínez2014-12-30
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* Expose mapgen parameters on scripting initkwolekr2014-12-29
| | | | | Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init()
* LuaVoxelManip: Remove blank allocatorkwolekr2014-12-29
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* LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, ↵kwolekr2014-12-28
| | | | set_metadata
* Decoration: Add height_min and height_max parameterskwolekr2014-12-28
| | | | | Also set default height_min/height_max to -31000 and 31000, respectively, for ore and biomes
* Ore: Add Vein ore typekwolekr2014-12-28
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* Ore: Add Blob ore typekwolekr2014-12-28
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* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-27
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* Bump version to 0.4.11kwolekr2014-12-24
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* lua_api.txt: improve noise documentation. Remove previous eased 3D noise ↵paramat2014-12-20
| | | | format example
* Fix typo in lua_api.txtCraig Robbins2014-12-15
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* Add support for NoiseParams in minetest.get_perlin() and add docs on ↵kwolekr2014-12-12
| | | | NoiseParams to lua_api.txt