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path: root/doc/lua_api.txt
Commit message (Expand)AuthorAge
* New HUD element - waypoint.RealBadAngel2014-01-26
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
* Add pointed_thing to minetest.register_on_placenodeShadowNinja2014-01-21
* Update lua_api.txt documentationkwolekr2014-01-19
* Add minetest.override_itemShadowNinja2014-01-13
* Add formspec tableKahrl2014-01-13
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
* Fix doc and forceloading crash.Novatux2014-01-12
* Add InvRef::get/set_lists()ShadowNinja2014-01-11
* Add forceloadingNovatux2014-01-11
* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11
* Document "wielditem" visualShadowNinja2014-01-08
* Pass pointed_thing to after_place_nodeShadowNinja2014-01-06
* Bump version to 0.4.9kwolekr2014-01-01
* Don't throw a error when writing JSON failsShadowNinja2013-12-18
* Add 'minetest.write_json'ShadowNinja2013-12-18
* Add map feature generation notify Lua APIkwolekr2013-12-14
* Remove support for optdepends.txtShadowNinja2013-12-13
* Make line_of_sight return blocking node positionstujones112013-12-12
* Add 'on_prejoinplayer' callbackkaeza2013-12-12
* Fix small mistake in Lua API docssfan52013-12-06
* Use a table in set_physics_override()PilzAdam2013-12-03
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-03
* Decoration: Add schematic Y-slice probability supportkwolekr2013-12-01
* Add documentation for minetest.swap_nodeNovatux2013-11-30
* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...kwolekr2013-11-30
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-30
* Rollback fixes and get_node_actionsShadowNinja2013-11-27
* Bump version to 0.4.8kwolekr2013-11-24
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-16
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
* Fix typo in lua_api.txtPilzAdam2013-11-08
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
* Add basic protection support to builtinShadowNinja2013-11-02
* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
* Remove vector metatable settingShadowNinja2013-10-17
* Add tool callbackNovatux2013-10-16
* Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchl...Sokomine2013-10-14
* Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-28
* Allow to manually specify param2 in minetest.item_place() and return successPilzAdam2013-09-28
* Add option to scale image to percentage valuesBlockMen2013-09-20
* Fix comments about length of server stepShadowNinja2013-09-17
* Add offset to automatic_face_movement_dirPilzAdam2013-09-10
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-10
* Add Settings interface for LuaPilzAdam2013-09-10
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-08
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02