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* Lua_api.txt: Add documentation for biome definitionparamat2015-11-29
* Add LuaSecureRandomest312015-11-08
* Improve LuaVoxelManip documentationkwolekr2015-11-07
* Add support for audio feedback if placing node failedBlockMen2015-11-07
* Schematics: Add core.place_schematic_on_vmanip APIkwolekr2015-11-05
* Add callback parameter for core.emerge_area()kwolekr2015-11-02
* Add option to disable backface culling for modelsBlockMen2015-10-25
* Improve Lua settings menuPilzAdam2015-10-24
* Decoration API: Add flag for placement on liquid surfaceparamat2015-10-23
* Add more ways to pass data to check_player_privsRobert Zenz2015-10-22
* ABMs: Make catch-up behaviour optionalparamat2015-10-18
* Refactor loggingShadowNinja2015-10-14
* Add new ContentParamType2 "CPT2_DEGROTATE"est312015-10-04
* doc: Update node callback documentationkwolekr2015-10-04
* Add get_biome_id(biome_name) callbackDuane Robertson2015-10-02
* Clarify radii and distance types in documentationTim2015-09-26
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-23
* lua_api.txt: fix typoest312015-09-21
* Ore: Add puff ore typekwolekr2015-09-17
* Ore: Add ore sheet column height range selectionkwolekr2015-09-13
* Add more information about how get_node_light works.Robert Zenz2015-09-08
* Bump version to 0.4.13est312015-08-20
* minimap: Add ability to disable from serverkwolekr2015-08-13
* Fix segfaults caused by the Environment not being initialized yetrubenwardy2015-08-09
* Actually document what minetest.is_protected should doest312015-08-02
* Add AreaStore data structureest312015-07-27
* Optional reconnect functionalityest312015-07-23
* Add note that chat messages can be marked as handled.Robert Zenz2015-07-22
* Document game main menu image systemest312015-07-21
* Added get_player_velocity() method. Fixes #1176Elia Argentieri2015-07-20
* Fix relief mapping issuesRealBadAngel2015-07-16
* Biome API decorations: 'spawnby' searches a 3D neighbourhoodparamat2015-07-08
* Fix bug when craft input isn't replacedTeTpaAka2015-06-22
* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-22
* Add list-ringsest312015-06-16
* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13
* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-13
* Add some missing getter functions to the lua APITeTpaAka2015-05-28
* SAPI/Noise: Add PerlinNoiseMap:getMapSlice() functionkwolekr2015-05-17
* Add optional buffer param for bulk data array writes in Luakwolekr2015-05-17
* SAPI: Accept either ARGB8 table or ColorString to specify colorskwolekr2015-05-16
* Add core.get_dir_listShadowNinja2015-05-16
* Add core.request_insecure_environment()ShadowNinja2015-05-16
* Add core.mkdirShadowNinja2015-05-16
* Add mod securityShadowNinja2015-05-16
* Generalize core.get/set_nametag_color into core.get/set_nametag_attributesTeTpaAka2015-05-15
* Add minetest.register_on_punchplayerBrandon2015-05-15
* Add get and set functions for the nametag colorTeTpaAka2015-05-15
* Add code to support raillike group namesNovatux2015-05-12
* is_player() is no player-only functionest312015-05-12