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*
Lua_api.txt: Clarify arguments of functions, plus some cleanup
Hybrid Dog
2017-09-28
*
Document orientation parameter of set_attach (#6473)
raymoo
2017-09-28
*
Add static_save property to luaentites to not save them statically. (#5112)
orwell96
2017-09-28
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Can_zoom player object property: Add missing documentation
paramat
2017-09-25
*
Rooted plantlike drawtype: Add remaining documentation
paramat
2017-09-19
*
Leveled nodebox: Change levels from 1/63rds to 1/64ths
paramat
2017-09-18
*
Biome API: Revert biomes, decos, ores being relative to water level
paramat
2017-09-17
*
Generate biomes: Recalculate biome at biome lower limit
paramat
2017-09-16
*
Customizeable max breath for players (#6411)
SmallJoker
2017-09-15
*
Object properties: Add 'glow', disables light's effect if negative
Rob Blanckaert
2017-09-14
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2017-09-12
*
Implement client node dig prediction
Auke Kok
2017-09-11
*
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
*
Schematic decorations: Add 'place_offset_y' placement parameter
paramat
2017-09-10
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
*
Ores: Add stratum ore (#6352)
Paramat
2017-09-03
*
Remove nodeupdate completely (#6358)
Rui
2017-09-01
*
Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
sapier
2017-09-01
*
Documentation for 'slippery' node group (#6345)
Ben Deutsch
2017-08-29
*
Fix mistake when calling on_priv_grant/revoke, and document them (#6341)
rubenwardy
2017-08-29
*
Lua API: Add function to deregister single biomes (#5445)
zeuner
2017-08-27
*
core.get_objects_inside_radius: Omit removed objects (#6318)
you
2017-08-27
*
Add '@n' escape sequences and some documentation on translated strings.
Nathanaël Courant
2017-08-26
*
Add on_grant and on_revoke callbacks (#4713)
rubenwardy
2017-08-26
*
Overlays for wield and inventory images (#6107)
Dániel Juhász
2017-08-25
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Make entity selection and collision boxes independently settable (#6218)
stujones11
2017-08-24
*
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
*
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-20
*
New version scheme (#6292)
Loïc Blot
2017-08-20
*
Make dropped items colorable
Dániel Juhász
2017-08-14
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
*
Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2017-08-13
*
Add LuaEntity on_death callback (#6177)
Loïc Blot
2017-07-27
*
Create_schematic documentation: Update for per-node force-place
paramat
2017-07-26
*
Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)
Ben Deutsch
2017-07-24
*
Add information about the button height
cx384
2017-07-16
*
Biomes/decorations/ores: Make relative to 'water_level' setting
paramat
2017-07-11
*
Add 'plantlike_rooted' drawtype
number Zero
2017-07-11
*
Expose getPointedThing to Lua
Dániel Juhász
2017-07-07
*
Ores: Make 'absheight' flag non-functional
paramat
2017-06-26
*
Revert "Ores: Make 'absheight' flag non-functional"
Loic Blot
2017-06-25
*
Ores: Make 'absheight' flag non-functional
paramat
2017-06-25
*
Helper methods for hardware colorization (#5870)
Dániel Juhász
2017-06-24
*
Add minetest.rgba function that returns ColorString from RGBA or RGB values
Gael-de-Sailly
2017-06-22
*
Automatic item and node colorization (#5640)
Dániel Juhász
2017-06-20
*
find_nodes_in_area: Extend maximal count to U32_MAX (#5277)
SmallJoker
2017-06-19
*
Sound: Add pitch option (#5960)
Rui
2017-06-11
*
fix an example in lua_api (#5604)
DS
2017-06-10
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