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lua_api.txt
Commit message (
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Author
Age
*
Require request_insecure_environment to be called from the mod's main scope
ShadowNinja
2016-02-19
*
Initialize facedir and wallmounted tables only once.
Diego Martinez
2016-02-11
*
Add '/clearobjects quick'
Kahrl
2016-02-11
*
New timer design.
Auke Kok
2016-01-29
*
Clocksource: use a better clock if available.
Auke Kok
2016-01-29
*
Allow per-tiles culling.
Auke Kok
2016-01-20
*
Show infotext with description for item entities
RealBadAngel
2016-01-18
*
corrected minetest.pos_to_string()
Pinky Snow
2016-01-16
*
Mapgen: Various fixes and improvements
paramat
2016-01-11
*
fixed spelling
Pinky Snow
2016-01-09
*
Clarified what get_node does.
Robert Zenz
2016-01-09
*
Update lua_api.txt
slemonide
2016-01-09
*
Liquids: Flow into and destroy 'floodable' nodes
paramat
2016-01-07
*
Made it more clear that "[combine" does accept a list of files.
Robert Zenz
2016-01-03
*
Add missing documentation of automatic_face_movement_max_rotation_per_sec ent...
Sapier
2015-12-25
*
Add option to give every object a nametag
BlockMen
2015-12-15
*
lua_api.txt: add blank lines before * lists
est31
2015-12-07
*
Mapgen: Add propagate_shadow bool to calcLighting
paramat
2015-12-07
*
Fix spelling of noise_threshold
Jun Zhang
2015-12-06
*
Document limitations of minetest.get_password_hash
est31
2015-12-02
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
*
Lua_api.txt: Add documentation for biome definition
paramat
2015-11-29
*
Add LuaSecureRandom
est31
2015-11-08
*
Improve LuaVoxelManip documentation
kwolekr
2015-11-07
*
Add support for audio feedback if placing node failed
BlockMen
2015-11-07
*
Schematics: Add core.place_schematic_on_vmanip API
kwolekr
2015-11-05
*
Add callback parameter for core.emerge_area()
kwolekr
2015-11-02
*
Add option to disable backface culling for models
BlockMen
2015-10-25
*
Improve Lua settings menu
PilzAdam
2015-10-24
*
Decoration API: Add flag for placement on liquid surface
paramat
2015-10-23
*
Add more ways to pass data to check_player_privs
Robert Zenz
2015-10-22
*
ABMs: Make catch-up behaviour optional
paramat
2015-10-18
*
Refactor logging
ShadowNinja
2015-10-14
*
Add new ContentParamType2 "CPT2_DEGROTATE"
est31
2015-10-04
*
doc: Update node callback documentation
kwolekr
2015-10-04
*
Add get_biome_id(biome_name) callback
Duane Robertson
2015-10-02
*
Clarify radii and distance types in documentation
Tim
2015-09-26
*
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-09-23
*
lua_api.txt: fix typo
est31
2015-09-21
*
Ore: Add puff ore type
kwolekr
2015-09-17
*
Ore: Add ore sheet column height range selection
kwolekr
2015-09-13
*
Add more information about how get_node_light works.
Robert Zenz
2015-09-08
*
Bump version to 0.4.13
est31
2015-08-20
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
*
Fix segfaults caused by the Environment not being initialized yet
rubenwardy
2015-08-09
*
Actually document what minetest.is_protected should do
est31
2015-08-02
*
Add AreaStore data structure
est31
2015-07-27
*
Optional reconnect functionality
est31
2015-07-23
*
Add note that chat messages can be marked as handled.
Robert Zenz
2015-07-22
*
Document game main menu image system
est31
2015-07-21
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