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path: root/doc/lua_api.txt
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* tile.cpp: Automatically upscale lower resolution textureSmallJoker2016-04-25
* Hud: Fix offset being ignored by inventory barrubenwardy2016-04-10
* Document hpchange callback ordering thing (#3981)raymoo2016-04-10
* Clearer explanation of [colorize with alphaSamuel Sieb2016-04-07
* Add an option to colorize to respect the destination alphaSamuel Sieb2016-04-03
* lua_api.txt: improve vector documentationest312016-03-19
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-12
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-12
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-09
* Add AreaStore custom ID APIShadowNinja2016-03-07
* Implement AreaStore serializationShadowNinja2016-03-07
* Simplify AreaStore ID managementShadowNinja2016-03-07
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Decoration API: Allow force_placement of simple decorationsparamat2016-03-04
* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-03
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* Require request_insecure_environment to be called from the mod's main scopeShadowNinja2016-02-19
* Initialize facedir and wallmounted tables only once.Diego Martinez2016-02-11
* Add '/clearobjects quick'Kahrl2016-02-11
* New timer design.Auke Kok2016-01-29
* Clocksource: use a better clock if available.Auke Kok2016-01-29
* Allow per-tiles culling.Auke Kok2016-01-20
* Show infotext with description for item entitiesRealBadAngel2016-01-18
* corrected minetest.pos_to_string()Pinky Snow2016-01-16
* Mapgen: Various fixes and improvementsparamat2016-01-11
* fixed spellingPinky Snow2016-01-09
* Clarified what get_node does.Robert Zenz2016-01-09
* Update lua_api.txtslemonide2016-01-09
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* Made it more clear that "[combine" does accept a list of files.Robert Zenz2016-01-03
* Add missing documentation of automatic_face_movement_max_rotation_per_sec ent...Sapier2015-12-25
* Add option to give every object a nametagBlockMen2015-12-15
* lua_api.txt: add blank lines before * listsest312015-12-07
* Mapgen: Add propagate_shadow bool to calcLightingparamat2015-12-07
* Fix spelling of noise_thresholdJun Zhang2015-12-06
* Document limitations of minetest.get_password_hashest312015-12-02
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-02
* Lua_api.txt: Add documentation for biome definitionparamat2015-11-29
* Add LuaSecureRandomest312015-11-08
* Improve LuaVoxelManip documentationkwolekr2015-11-07
* Add support for audio feedback if placing node failedBlockMen2015-11-07
* Schematics: Add core.place_schematic_on_vmanip APIkwolekr2015-11-05
* Add callback parameter for core.emerge_area()kwolekr2015-11-02
* Add option to disable backface culling for modelsBlockMen2015-10-25
* Improve Lua settings menuPilzAdam2015-10-24
* Decoration API: Add flag for placement on liquid surfaceparamat2015-10-23
* Add more ways to pass data to check_player_privsRobert Zenz2015-10-22
* ABMs: Make catch-up behaviour optionalparamat2015-10-18
* Refactor loggingShadowNinja2015-10-14
* Add new ContentParamType2 "CPT2_DEGROTATE"est312015-10-04