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* Mapgen: Various fixes and improvementsparamat2016-01-11
* fixed spellingPinky Snow2016-01-09
* Clarified what get_node does.Robert Zenz2016-01-09
* Update lua_api.txtslemonide2016-01-09
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* Made it more clear that "[combine" does accept a list of files.Robert Zenz2016-01-03
* Add missing documentation of automatic_face_movement_max_rotation_per_sec ent...Sapier2015-12-25
* Add option to give every object a nametagBlockMen2015-12-15
* lua_api.txt: add blank lines before * listsest312015-12-07
* Mapgen: Add propagate_shadow bool to calcLightingparamat2015-12-07
* Fix spelling of noise_thresholdJun Zhang2015-12-06
* Document limitations of minetest.get_password_hashest312015-12-02
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-02
* Lua_api.txt: Add documentation for biome definitionparamat2015-11-29
* Add LuaSecureRandomest312015-11-08
* Improve LuaVoxelManip documentationkwolekr2015-11-07
* Add support for audio feedback if placing node failedBlockMen2015-11-07
* Schematics: Add core.place_schematic_on_vmanip APIkwolekr2015-11-05
* Add callback parameter for core.emerge_area()kwolekr2015-11-02
* Add option to disable backface culling for modelsBlockMen2015-10-25
* Improve Lua settings menuPilzAdam2015-10-24
* Decoration API: Add flag for placement on liquid surfaceparamat2015-10-23
* Add more ways to pass data to check_player_privsRobert Zenz2015-10-22
* ABMs: Make catch-up behaviour optionalparamat2015-10-18
* Refactor loggingShadowNinja2015-10-14
* Add new ContentParamType2 "CPT2_DEGROTATE"est312015-10-04
* doc: Update node callback documentationkwolekr2015-10-04
* Add get_biome_id(biome_name) callbackDuane Robertson2015-10-02
* Clarify radii and distance types in documentationTim2015-09-26
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-23
* lua_api.txt: fix typoest312015-09-21
* Ore: Add puff ore typekwolekr2015-09-17
* Ore: Add ore sheet column height range selectionkwolekr2015-09-13
* Add more information about how get_node_light works.Robert Zenz2015-09-08
* Bump version to 0.4.13est312015-08-20
* minimap: Add ability to disable from serverkwolekr2015-08-13
* Fix segfaults caused by the Environment not being initialized yetrubenwardy2015-08-09
* Actually document what minetest.is_protected should doest312015-08-02
* Add AreaStore data structureest312015-07-27
* Optional reconnect functionalityest312015-07-23
* Add note that chat messages can be marked as handled.Robert Zenz2015-07-22
* Document game main menu image systemest312015-07-21
* Added get_player_velocity() method. Fixes #1176Elia Argentieri2015-07-20
* Fix relief mapping issuesRealBadAngel2015-07-16
* Biome API decorations: 'spawnby' searches a 3D neighbourhoodparamat2015-07-08
* Fix bug when craft input isn't replacedTeTpaAka2015-06-22
* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-22
* Add list-ringsest312015-06-16
* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13
* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-13