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* Refactor texture overrides and add new features (#9600)Hugues Ross2020-04-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Refactor texture overrides, and add new features: - Texture overrides can support multiple targets in one line - Texture override files can have comment lines - Item images/wield images can be overridden * Formatting changes * Address soime feedback - Pass vectors by const reference - Log syntax errors as warnings - Remove 'C' prefix from TextureOverrideSource * Simplify override target checks with an inline helper function * make linter happy * Apply feedback suggestions Co-Authored-By: rubenwardy <rw@rubenwardy.com> * Remove remaining != 0 checks * Update copyright notice Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Tweak default textures (#9237)Wuzzy2020-01-04
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* texture_packs.txt: Add information for leaves texturing (#7637)Paramat2018-08-14
| | | | Explain texture requirements due to the leaves rendering options.
* Add online content repositoryrubenwardy2018-04-19
| | | | Replaces mods and texture pack tabs with a single content tab
* GUI: Allow texture packs to customize the progress bar (#5368)kilbith2017-03-13
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* texture_packs.txt: Document special texturesSmallJoker2016-07-30
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* Documentation: Create texture_packs.txtrubenwardy2016-07-30
Combine texture_overrides.txt and sections of lua_api.txt