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Author
Age
*
Add meshnode drawtype.
RealBadAngel
2014-10-18
*
Add [colorize modifier
BlockMen
2014-10-05
*
Add better documentation for alternate drop definition to lua_api.txt.
Diego MartÃnez
2014-10-02
*
Add optional framed glasslike drawtype
BlockMen
2014-10-02
*
Add firelike drawtype
TriBlade9
2014-09-21
*
Add compression API
ShadowNinja
2014-09-20
*
Simplify and optimize schematic replacements
ShadowNinja
2014-09-11
*
Add LuaVoxelManip methods: get_node_at() and set_node_at()
kwolekr
2014-09-01
*
Update Mapgen VoxelManipulator on buffer invalidation
kwolekr
2014-09-01
*
Remove invalid doc about minetest.get_time_us()
sapier
2014-08-25
*
Add missing doc for minetest.get_us_time()
sapier
2014-08-25
*
Fix seg fault if popping from empty stack (L-system trees)
Craig Robbins
2014-08-23
*
Add video driver selection to settings menu (based uppon idea from webdesigne...
sapier
2014-08-23
*
Add ^[mask texture modifier
sfan5
2014-08-22
*
Correct spelling mistakes in documentation
rubenwardy
2014-08-22
*
Mod profiling support
sapier
2014-08-19
*
Rework texture generating code, add texture grouping via ( ... )
sfan5
2014-07-29
*
Add srollbar formspec element
sapier
2014-07-16
*
Update version numbers for 0.4.10
sapier
2014-07-06
*
Fix typos in doc/lua-api.txt
sfan5
2014-07-05
*
Fix typo in doc/lua_api.txt
Kahrl
2014-07-05
*
Add support for Android 2.3+
sapier
2014-06-29
*
Tooltips rework.
RealBadAngel
2014-06-24
*
Add tooltips for button, imagebutton and checkbox.
RealBadAngel
2014-06-19
*
Fix regression dirt texture not beeing default in non cloud menu
sapier
2014-06-14
*
Add success and output return values to chat commands
ShadowNinja
2014-05-28
*
Add item eat callback
rubenwardy
2014-05-26
*
Add formspec toolkit and refactor mainmenu to use it
sapier
2014-05-16
*
Use "core" namespace internally
ShadowNinja
2014-05-08
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
*
Add support for dpi based HUD scaling
sapier
2014-04-27
*
Move the old stuff to doc
BlockMen
2014-04-25
*
Update documentation on is_ground_content
ShadowNinja
2014-04-24
*
Remove liquid_finite and weather
proller
2014-04-18
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
*
Add third person view
BlockMen
2014-04-12
*
Cleanup client init states by bumping protocol version
sapier
2014-04-08
*
Replace pause and message menu by formspec ones
sapier
2014-03-05
*
Remove "Server -!- " prefix from player messages
ShadowNinja
2014-02-27
*
Schematic: Add force_placement parameter to minetest.place_structure API
kwolekr
2014-02-15
*
Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
*
Add capability to read table flag fields from Lua API
kwolekr
2014-02-09
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Add minetest.kick_player(name, reason)
sapier
2014-02-03
*
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
*
Add player:set_sky() with simple skybox support
Perttu Ahola
2014-02-01
*
New HUD element - waypoint.
RealBadAngel
2014-01-26
*
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
ShadowNinja
2014-01-23
*
Add pointed_thing to minetest.register_on_placenode
ShadowNinja
2014-01-21
*
Update lua_api.txt documentation
kwolekr
2014-01-19
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