Commit message (Collapse) | Author | Age | |
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* | Fix typo: vector.check() ought to be vector.check(v) | Lars Müller | 2022-04-24 |
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* | Update docs to reference CSS Color Module Level 3 | Lars Müller | 2022-04-21 |
| | | | as the named color "rebeccapurple" is unavailable, Level 4 clearly isn't supported; the link should not point to a dev version of the spec either | ||
* | Remove unneeded ObjectRef setter return values (#12179) | Lars Müller | 2022-04-10 |
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* | Spacing fixes | ShadowNinja | 2022-04-08 |
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* | Fix the documentation of InvRef:get_lists() and clean up code (#12150) | DS | 2022-03-29 |
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* | Add API to control shadow intensity from the game/mod (#11944) | x2048 | 2022-03-26 |
| | | | * Also Disable shadows when sun/moon is hidden. Fixes #11972. | ||
* | Improve lua vector helper class doumentation (#12090) | DS | 2022-03-19 |
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* | Readd basic_debug as a HUD flag (#12020) | Lars Müller | 2022-03-05 |
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* | Allow get_sky to return a table (#11963) | Zughy | 2022-03-05 |
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* | Lua API documentation: Various fixes (#12059) | SmallJoker | 2022-02-23 |
| | | | | | Change 1: Clarify when on_step collision information is provided Change 2: Document PostgreSQL and Redis settings Change 3: Overall AreaStore documentation improvements including consistent parameter naming based on community suggestions | ||
* | Lua API: Consistently use double vs. single quotes (#12075) | Lars Müller | 2022-02-22 |
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* | Add support for 'seed' in disallow_mapgen_settings (#12023) | Wuzzy | 2022-02-12 |
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* | Correct world_format.txt specification (#12061) | Dennis Jenkins | 2022-02-12 |
| | | | The node timers appear at the end of a mapblock for map format version >= 25, not just map format version 25. | ||
* | Allow to set the displayed item count and its alignment via meta (#8448) | DS | 2022-02-10 |
| | | | | | | | | | | | | | * Allow to set the displayed item count and its offset via meta * fix rect constr call * devtest: add dump_item chatcommand * fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now * add missing utf8 to wide conversion * rename to count_meta | ||
* | Add more documentation for the list[] fs element (#11979) | DS | 2022-02-03 |
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* | Document moon orientation relative to sun | Lars Mueller | 2022-01-31 |
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* | Use virtual paths to specify exact mod to enable (#11784) | rubenwardy | 2022-01-30 |
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* | Continue with 5.6.0-dev | sfan5 | 2022-01-30 |
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* | Define control(bits) as "unset" for entities (#11995) | Lars Müller | 2022-01-27 |
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* | Bump formspec version (#11980) | Vincent Robinson | 2022-01-23 |
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* | Fix consistency of sky sun/moon texture behaviour | sfan5 | 2022-01-22 |
| | | | | Also cleans up related code somewhat. | ||
* | Allow resetting celestial vault elements by leaving its arguments empty (#11922) | Zughy | 2022-01-22 |
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* | Fully remove bitmap font support (#11863) | sfan5 | 2022-01-08 |
| | | | Freetype is now a build requirement. | ||
* | Use a database for mod storage (#11763) | Jude Melton-Houghton | 2022-01-07 |
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* | Fix damage wraparound if very high damage (#11872) | Wuzzy | 2022-01-06 |
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* | Fix incorrect bit positions in paramtype documentation | Aritz Erkiaga | 2022-01-06 |
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* | Better document sky_color scope (#11892) | Zughy | 2022-01-01 |
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* | Add padding[] element to formspecs (#11821) | Vincent Robinson | 2021-12-30 |
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* | Remove wrong function from lua_api.txt | sfan5 | 2021-12-19 |
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* | Disable inventory if player's inventory formspec is blank (#11827) | ROllerozxa | 2021-12-13 |
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* | Add pauloue's ItemStack example to docs (#9853) | Francisco | 2021-12-10 |
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* | Implemented disconnect_player (#10492) | Corey Powell | 2021-11-26 |
| | | | Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Add Lua bitop library (#9847) | Lejo | 2021-11-26 |
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* | Add backwards-compatible behaviour if too few CAO textures specified | sfan5 | 2021-11-22 |
| | | | (#11766) | ||
* | Allow for Game-Specific Menu Music (#11241) | ExeVirus | 2021-11-22 |
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* | Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638) | Elijah Duffy | 2021-11-10 |
| | | | | Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | 2021-10-31 |
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* | Fix item duplication if player dies during interact callback (alternative) ↵ | sfan5 | 2021-10-25 |
| | | | | (#11662) | ||
* | Add no_texture.png as fallback for unspecified textures | Wuzzy | 2021-10-20 |
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* | Add embedded PNG texture modifier (#11498) | hecks | 2021-10-13 |
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* | Move archive extraction in content store to async job | sfan5 | 2021-10-07 |
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* | Add "MINETEST_MOD_PATH" environment variable (#11515) | emixa-d | 2021-10-07 |
| | | | | This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/. | ||
* | Add get_server_max_lag() (#11671) | Wuzzy | 2021-10-05 |
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* | Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) | Wuzzy | 2021-10-01 |
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* | Add feature table entry for new dynamic media API | sfan5 | 2021-09-19 |
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* | Split vector.new into 3 constructors | DS | 2021-09-10 |
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* | Dynamic_Add_Media v2 (#11550) | sfan5 | 2021-09-09 |
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* | Switch MapBlock compression to zstd (#10788) | lhofhansl | 2021-08-31 |
| | | | | | | | * Add zstd support. * Rearrange serialization order * Compress entire mapblock Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Add group-based tool filtering for node drops (#10141) | Treer | 2021-08-27 |
| | | | | | | Supports both AND and OR requirements, e.g. * "a tool that's in any of these groups" * "a tool that's in all of these groups" | ||
* | Fix 6th line of infotext being cut off in half (#11456) | Wuzzy | 2021-08-23 |
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