| Commit message (Expand) | Author | Age |
... | |
* | Vector: Add vector.sort(a, b): return box edges | Auke Kok | 2017-01-23 |
* | Add hardware node coloring. Includes: | Dániel Juhász | 2017-01-23 |
* | Add Entity get_texture_mod() to Lua API | sapier | 2017-01-21 |
* | Add chatcommand unregister and override API (#5076) | Elijah Duffy | 2017-01-20 |
* | Add particle animation, glow | sfan5 | 2017-01-18 |
* | Add minetest.player_exists() (#5064) | rubenwardy | 2017-01-18 |
* | Rename ObjectRef methods to be consistent and predictable | rubenwardy | 2017-01-16 |
* | Add staticdata parameter to add_entity (#5009) | Rui | 2017-01-09 |
* | lua_api.txt: Add registered_chatcommands to global tables | LNJ | 2017-01-05 |
* | Expose and document chatcommands as minetest.registered_chatcommands | rubenwardy | 2017-01-04 |
* | Add 2D sheet animation for nodes | sfan5 | 2017-01-02 |
* | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | 2017-01-02 |
* | Various anticheat improvements | sfan5 | 2016-12-26 |
* | Bump version to 0.4.15 | sfan5 | 2016-12-22 |
* | Simple deco: Allow setting param2 value on placement | Auke Kok | 2016-12-07 |
* | Fix incorrect docs about minetest.hud_replace_builtin (#4833) | Amaz | 2016-12-02 |
* | Very small documentation fix. (#4830) | Bluebird | 2016-12-02 |
* | Lua_api.txt: Clarify use of looping sounds | paramat | 2016-12-01 |
* | Allow restricting detached inventories to one player | sfan5 | 2016-11-28 |
* | Wieldhand: Allow overriding the hand | TeTpaAka | 2016-11-26 |
* | Make supplying empty formspec strings close the formspec (#4737) | orwell96 | 2016-11-23 |
* | Particles: Make attached particle spawners respect the parent's yaw | orwell96 | 2016-11-18 |
* | Builtin/../item: Enable tool breaking sounds | Auke Kok | 2016-11-18 |
* | Lua_api.txt: Naming convention for custom item/entity fields | Wuzzy | 2016-11-15 |
* | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 | 2016-11-14 |
* | Adding particle blend, glow and animation (#4705) | Foghrye4 | 2016-11-15 |
* | Rename nodeupdate and nodeupdate_single and make them part of the official API | est31 | 2016-11-14 |
* | Nodeupdate: Remove documentation in lua_api.txt | paramat | 2016-11-12 |
* | Add minetest.get_server_uptime() function to Lua API (#4702) | Brandon | 2016-11-02 |
* | Add version API | ShadowNinja | 2016-10-31 |
* | Lua voxelmanip: Add optional buffer param for 'get param2 data' | paramat | 2016-10-31 |
* | Document item use callbacks (#4668) | raymoo | 2016-10-27 |
* | Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting' | paramat | 2016-10-21 |
* | Builtin: Add vector.floor helper function | rubenwardy | 2016-10-17 |
* | Make documentation about ItemStack:set_{name,count,wear} clearer | sfan5 | 2016-10-15 |
* | Attached particle spawners | raymoo | 2016-10-13 |
* | Fix backwards compatibility issue introduced by close_on_enter | rubenwardy | 2016-10-08 |
* | Lua_api.txt: Add biome and nodeupdate documentation | paramat | 2016-10-08 |
* | Forceloading: Transient forceloads | raymoo | 2016-10-03 |
* | Formspec: Add container[] and container_end[] elements | rubenwardy | 2016-10-03 |
* | Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX | paramat | 2016-09-17 |
* | Lua_api.txt: Add note of maximum value for node 'light_source' | paramat | 2016-09-15 |
* | Add an [invert:<mode> texture modifier | Thomas--S | 2016-09-15 |
* | Decorations: Generalise 'spawn by' to be used by all decoration types | paramat | 2016-09-14 |
* | Allow escaping of texture names when passed as an argument to a modifier | sfan5 | 2016-09-14 |
* | fix missing parameters in some mentions of entity callbacks | raymoo | 2016-09-12 |
* | Return nil on empty get_area() (#4508) | James Stevenson | 2016-09-10 |
* | Add minetest.unregister_item and minetest.register_alias_force | paly2 | 2016-09-08 |
* | Allow fields to choose whether they close on enter press | rubenwardy | 2016-08-27 |
* | Make plantlike drawtype more fun | Auke Kok | 2016-08-26 |