| Commit message (Expand) | Author | Age |
* | Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) | Wuzzy | 2021-07-15 |
* | Fix documented default colors for set_sky | Hugues Ross | 2021-07-14 |
* | Fix typo in lua_api.txt | hecktest | 2021-07-10 |
* | Use `persistence` instead of `persist` in NoiseParams examples | Lean Rada | 2021-07-10 |
* | Add API for mods to hook liquid transformation events (#11405) | Warr1024 | 2021-07-09 |
* | Document hypertext escaping (#11374) | Wuzzy | 2021-06-22 |
* | Move build/android directory to root of project (#11283) | NeroBurner | 2021-06-21 |
* | Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333) | sfence | 2021-06-20 |
* | Add roadmap (#10536) | rubenwardy | 2021-06-17 |
* | Add metatables to lua vectors (#11039) | DS | 2021-06-04 |
* | Add core.compare_block_status function (#11247) | SmallJoker | 2021-05-30 |
* | Fix base64 validation and add unittests (#10515) | Lars Müller | 2021-05-30 |
* | UnitSAO: Prevent circular attachments | SmallJoker | 2021-05-29 |
* | Improve liquid documentation (#11158) | Wuzzy | 2021-05-06 |
* | Add `minetest.colorspec_to_colorstring` (#10425) | Vincent Robinson | 2021-04-23 |
* | Put torch/signlike node on floor if no paramtype2 (#11074) | Wuzzy | 2021-04-20 |
* | Also return the ObjectRef from minetest.spawn_falling_node() (#11184) | benrob0329 | 2021-04-13 |
* | Modifying fall damage via armor group (#11080) | Wuzzy | 2021-04-11 |
* | Add vector.to_string and vector.from_string (#10323) | DS | 2021-04-05 |
* | Sort out cURL timeouts and increase default | sfan5 | 2021-04-02 |
* | Add `math.round` and fix `vector.round` (#10803) | Vincent Robinson | 2021-04-02 |
* | Block & report player self-interaction (#11137) | Lars Müller | 2021-03-30 |
* | Consistent title bar + render information in mainmenu (#10764) | SmallJoker | 2021-03-30 |
* | Add entry in features table for degrotate changes | sfan5 | 2021-03-30 |
* | Degrotate support for mesh nodes (#7840) | Vitaliy | 2021-03-30 |
* | lua_api.txt: Fix style selector examples | Hugues Ross | 2021-03-21 |
* | GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls | Jean-Patrick Guerrero | 2021-03-16 |
* | Slap u64 on everything time-y (#10984) | Lars Müller | 2021-02-24 |
* | Continue with 5.5.0-dev | sfan5 | 2021-02-23 |
* | Allow overwriting media files of dependencies (#10752) | DS | 2021-02-23 |
* | Add nametag background setting and object property (#10937) | rubenwardy | 2021-02-17 |
* | Fix short_description fallback order (#10943) | rubenwardy | 2021-02-17 |
* | Use consistent temp folder path (#10892) | rubenwardy | 2021-02-07 |
* | Fix documentation of formspec sound style (#10913) | Wuzzy | 2021-02-04 |
* | Revise dynamic_add_media API to better accomodate future changes | sfan5 | 2021-02-01 |
* | Preserve immortal group for players when damage is disabled | sfan5 | 2021-01-31 |
* | Fix minetest.dig_node returning true when node isn't diggable (#10890) | rubenwardy | 2021-01-31 |
* | Rework use_texture_alpha to provide three opaque/clip/blend modes | sfan5 | 2021-01-29 |
* | Clarify key_value_swap's edge case (#10799) | Graham Northup | 2021-01-29 |
* | Consistently use "health points" (#10868) | Zughy | 2021-01-27 |
* | FormSpec: Add list spacing, slot size, and noclip (#10083) | Vincent Robinson | 2021-01-23 |
* | Use JSON for favorites, move server list code to Lua (#10085) | rubenwardy | 2021-01-22 |
* | Removed some obsolete code (#10562) | Zughy | 2021-01-21 |
* | ObjectRef: fix some v3f checks (#10602) | Zughy | 2021-01-21 |
* | Fix double word "true" in minetest.is_nan explanation (#10820) | M.K | 2021-01-18 |
* | Document how to make nametags background disappear on players' head (#10783) | Zughy | 2021-01-11 |
* | Implement on_rightclickplayer callback (#10775) | JDiaz | 2021-01-11 |
* | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | 2021-01-04 |
* | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 |
* | Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771) | OgelGames | 2021-01-02 |