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Author
Age
*
Lua_api.txt: Replace `engine.*` with `core.*` (#7474)
Anand S
2018-06-24
*
Decoration API: Add lightweight ability to have complete coverage (#7456)
Paramat
2018-06-24
*
Lua_api.txt: Fix incorrect vector section directive (#7466)
Anand S
2018-06-20
*
Remove deprecated functions from menu_lua_api.txt (#7455)
Anand S
2018-06-17
*
Version scheme change: 0.5.0 -> 5.0.0 (#7449)
Loïc Blot
2018-06-15
*
Lua_api.txt: Warn of errors possible with VoxelArea:index()/indexp() (#7422)
Paramat
2018-06-08
*
CSM/SSM: Add on_mods_loaded callback (#7411)
Loïc Blot
2018-06-06
*
Lua_api.txt: Various improvements (#7402)
Paramat
2018-06-03
*
Fix isNan on setYaw Lua call (#7380)
Loïc Blot
2018-05-31
*
Say position of locale dir more clearly in docs (#7338)
Wuzzy
2018-05-16
*
Run detach callbacks on player leave
SmallJoker
2018-05-12
*
Allow damage for attached objects, add attach/detach callbacks (#6786)
SmallJoker
2018-04-30
*
MetaDataRef: Add contains() and get() (#7214)
rubenwardy
2018-04-30
*
Formspecs: Allow setting alpha value for the box[] element
Thomas--S
2018-04-23
*
Add online content repository
rubenwardy
2018-04-19
*
Biome API / dungeons: Add biome-defined dungeon nodes
Paramat
2018-04-07
*
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2018-04-06
*
Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Paramat
2018-04-05
*
Add player inventory callbacks
SmallJoker
2018-04-02
*
ObjectRef: Add add_velocity() (#3208)
you
2018-03-31
*
core.rotate_node: Do not trigger after_place_node (#6900)
SmallJoker
2018-03-29
*
Optional alpha channel support for entities
stujones11
2018-03-29
*
Load dependencies and description from mod.conf
Andrew Ward
2018-03-28
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
*
Lua_api.txt: Improve noise documentation
Paramat
2018-03-22
*
Lua_api.txt: Fix hardware colouring documentation
paramat
2018-03-20
*
Lua_api.txt: Split long lines part 6
paramat
2018-03-17
*
Lua_api.txt: Split long lines part 5, fix hardware colouring docs
paramat
2018-03-16
*
Lua_api.txt: Split long lines part 4
paramat
2018-03-14
*
Rename 'subgame' to 'game'
paramat
2018-03-13
*
Lua_api.txt: Improve and complete drawtype documentation
paramat
2018-03-13
*
Lua_api.txt: Split long lines part 3
paramat
2018-03-11
*
Biome API: Add 'get_biome_name(biome_id)' API
paramat
2018-03-11
*
Lua_api.txt: Split long lines part 2
paramat
2018-03-10
*
Spawn level: Add 'get_spawn_level(x, z)' API
paramat
2018-03-10
*
Lua_api.txt: Split long lines part 1
paramat
2018-03-09
*
Gennotify docs: Clarify returned positions for decorations
paramat
2018-03-09
*
Biomes: Document xyz biome limits
paramat
2018-03-09
*
Fix bad markdown in lua_api.txt
pauloue
2018-03-05
*
Gennotify: Add 'minetest.get_decoration_id' API
paramat
2018-03-03
*
Place schematic (on vmanip): Enable use of 'place center' flags
paramat
2018-02-27
*
is_area_protected: Rename from intersects_protection (#7073)
SmallJoker
2018-02-25
*
Find nodes in area (under air): Raise volume limit and document it
paramat
2018-02-21
*
Lua API documentation: Fix spelling (#7046)
pauloue
2018-02-18
*
Add `on_auth_fail` callback (#7039)
red-001
2018-02-15
*
Add minetest.is_player (#7013)
you
2018-02-05
*
Lua_api.txt: Document 'wielditem' visual in object properties
paramat
2018-02-05
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
*
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23
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