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* Wieldhand: Specify which ItemStack to use (#8961)SmallJoker2019-09-21
* Add support for per-player FOV overrides and multipliersAnand S2019-09-19
* Fix the bgcolor formspec element (#8716)DS2019-09-15
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-14
* Lua API documentation: Various fixes (#8914)SmallJoker2019-09-08
* lua_api.txt: Improve privilege definition (#8912)ANAND2019-09-08
* doc/client_lua_api: Clarify how client side api and mods start (#8822)Paul m. p. P2019-09-05
* Various fixes to lua_api.txt (#8878)DS2019-09-01
* Document world format version 28 (private nodemeta) (#8857)DS2019-08-31
* Document luaentity pitch and roll in world format (#8864)DS2019-08-30
* Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)Beha2019-08-30
* Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette2019-08-24
* lua_api.txt: Add link to Minetest Modding Book (#8826)ANAND2019-08-20
* Add function `minetest.read_schematic`upsilon2019-08-14
* Add support for set_formspec_prepend in main menu (#8611)rubenwardy2019-08-12
* Add player knockback on punch to builtinsfan52019-08-10
* Implement adding velocity to player from Luasfan52019-08-10
* Allow customizing chat message format (#8529)ANAND2019-08-08
* Add formspec testing to test mod in minimalrubenwardy2019-08-03
* Add styles to most elementsrubenwardy2019-08-03
* Add style[] tag with button supportrubenwardy2019-08-03
* Group "immortal" also protects players from damageWuzzy2019-08-01
* lua_api.txt clarifications regarding mapgen object index IDs and handles. (#8...Beha2019-07-29
* Document 'wield_item' entity property (#8694)Alex2019-07-26
* Improve documentation of mapgen aliases (#8693)Paramat2019-07-20
* Add vector.dot and vector.crossHybridDog2019-07-16
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-14
* Document ObjectRef:remove under Lua entity (#8659)ANAND2019-07-08
* Update biome definition dungeon node documentation (#8650)Paramat2019-07-01
* Dungeongen: Remove most hardcoded dungeon nodes (#8594)Paramat2019-06-30
* Add compatible, consistent coordinate system to FormSpecs. (#8524)v-rob2019-06-27
* Add support for 9-sliced backgrounds (#8600)rubenwardy2019-06-22
* Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8...DS2019-06-07
* HTTP API: Allow binary downloads and headers (#8573)SmallJoker2019-06-06
* Fix API site build (#8551)Paul Ouellette2019-05-21
* Allow multiple cave liquids in a biome definition (#8481)Paramat2019-05-18
* Better document behavior of on_punchplayerANAND2019-04-29
* Force send a mapblock to a player (#8140)sofar2019-04-28
* Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-14
* Add Mkdocs API site (#8133)Paul Ouellette2019-04-12
* Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette2019-04-11
* Nodedef 'drop' documentation: Improve, add tool filtering (#8458)Paramat2019-04-09
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-27
* Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)Paramat2019-03-26
* Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)ANAND2019-03-17
* Lua_api.txt: Document blockpos, coordinate conversion, map terminology (#8376)Paramat2019-03-16
* Document the `float` special group (#8306)DS2019-03-10
* Add math.factorial (#8298)HybridDog2019-03-05
* Add sounds for falling and attached nodes (#7719)DS2019-03-05
* Continue with 5.1.0-devsfan52019-03-04