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Age
...
*
Do not set a default for description in itemdef table (#10559)
DS
2020-11-10
*
Fix object interaction distance not being checked (#10547)
rubenwardy
2020-11-09
*
Add model[] formspec element (#10320)
SmallJoker
2020-11-04
*
Clean up l_object.cpp (#10512)
Zughy
2020-10-22
*
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-19
*
Remove all bump mapping and parallax occlusion related code.
Lars
2020-10-17
*
Add ObjectRef:get_children() (#10480)
Zughy
2020-10-13
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Mention texture modifier colorspace (#10112)
HybridDog
2020-10-08
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
*
Add First Person Attachments (#10360)
Jordan Snelling
2020-10-04
*
Deprecate get_player_velocity and add_player_velocity (#10173)
rubenwardy
2020-10-04
*
Document builtin entities (#9453)
Wuzzy
2020-10-03
*
Add note to docs on how to override privileges (#9792)
LoneWolfHT
2020-10-03
*
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Elijah Duffy
2020-10-03
*
Chatcommand: Show help message if func returns false without message
HybridDog
2020-10-03
*
Ability to remove minetest.after once set (#10103)
tenplus1
2020-09-23
*
lua_api.txt: author, release and title fields when downloading from ContentDB...
Zughy
2020-09-16
*
Fix inventory swapping not calling all callbacks (#9923)
Lars Müller
2020-09-04
*
Mark multiply and divide with two vectors as deprecated (Schur product and qu...
DS
2020-09-01
*
Fix dropped craftitems/tools not using light_source values (#9438)
LoneWolfHT
2020-08-30
*
Add compass HUD element (#9312)
EvidenceB
2020-08-29
*
Document normalmap textures (#10096)
HybridDog
2020-08-29
*
Add vector.offset (#10321)
DS
2020-08-29
*
Improve set_texture_mod documentation (#10339)
karamel59
2020-08-27
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Add gradients and borders to FormSpec boxes (#8676)
v-rob
2020-08-19
*
Clean up sound_fade (#10119)
hecks
2020-08-19
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Render nodeboxes with opaque material if possible (#10122)
sfan5
2020-08-12
*
Implement override.txt support for special tiles (#10140)
Hugues Ross
2020-08-04
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Add PUT and DELETE request + specific method value to HTTP API (#9909)
Lejo
2020-07-29
*
Play place_failed sound if occupied or cannot attach (#9486)
Wuzzy
2020-07-27
*
Improve default inventory+wield images of node drawtypes (#9299)
Wuzzy
2020-07-23
*
Implement grouped mode for find_nodes_in_area (#9888)
sfan5
2020-07-14
*
Add object crosshair, disable entity selectionboxes by default (#9523)
LoneWolfHT
2020-07-14
*
Add FormSpec font styling options (#9763)
v-rob
2020-07-12
*
Allow FormSpec elements to be focused with `set_focus` (#9353)
v-rob
2020-07-12
*
Formspec: Make dropdowns optionally return event based on index, not value (#...
v-rob
2020-07-10
*
Continue with 5.4.0-dev
sfan5
2020-07-09
*
Document deprecation of *_hovered and *_pressed styles (#10092)
v-rob
2020-06-23
*
Fix typo (#10043)
oilboi
2020-06-17
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-06-13
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
*
Add LevelDB player database (#9982)
luk3yx
2020-06-12
*
Some vector functions useful for working with rotations (#9572)
NetherEran
2020-06-09
*
Restore visual_scale support for nodeboxes (and allfaces) (#9906)
Vitaliy
2020-06-06
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