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Commit message (
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Author
Age
*
Add function to get server info.
red-001
2017-05-04
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
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Sneak: Improve and fix various things
SmallJoker
2017-05-03
*
Sound API: Add fading sounds
Brandon
2017-05-03
*
Add clouds API
Ben Deutsch
2017-04-30
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
*
[CSM] add screenshot api lua (#5674)
Vincent Glize
2017-04-29
*
Fix click-digging torches (#5652)
you
2017-04-28
*
Allow mesh and nodeboxes to wave like plants or leaves. (#3497)
Auke Kok
2017-04-28
*
Allow scripts to get the client protocol version in non-debug builds. (#5649)
red-001
2017-04-27
*
Fix incorrect formspec-tooltip doc, add detail in 'floodable' & 'on_flood' do...
Bluebird
2017-04-27
*
Tiny documentation fix. (#5659)
Bluebird
2017-04-26
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
Sneak glitch: Set default to false
paramat
2017-04-22
*
Add on_flood() callback.
Auke Kok
2017-04-22
*
Soft node overlay (#5186)
Dániel Juhász
2017-04-21
*
Light update for map blocks
Dániel Juhász
2017-04-20
*
Tools: Fix tool digging speed limit
Hybrid Dog
2017-04-19
*
Sneak: Add option for old move code
paramat
2017-04-17
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
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[CSM] Add function to set minimap shape (#5569)
bigfoot547
2017-04-14
*
Add documentation for map block format 27 (#5576)
Dániel Juhász
2017-04-13
*
[CSM] Fix localplayer documentation (#5557)
Vincent Glize
2017-04-12
*
LocalPlayer api lua
Vincent Glize
2017-04-08
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Document that write_json will error on unserializable types. (#5539)
raymoo
2017-04-08
*
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-08
*
[CSM] Add function to get the server protocol version. (#5529)
red-001
2017-04-06
*
[CSM] Add support for positional audio. (#5516)
red-001
2017-04-06
*
[CSM] Add local node meta reference. (#5508)
red-001
2017-04-04
*
First commit for fine pointed (#5485)
MarkuBu
2017-04-01
*
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-04-01
*
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-30
*
Add functions to strip color information. (#5472)
Diego Martínez
2017-03-28
*
[CSM] Fix errors in and improve the CSM documentation. (#5467)
red-001
2017-03-28
*
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-22
*
Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)
Paramat
2017-03-20
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
*
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
*
lua_api: Document minetest.features (#5311)
SmallJoker
2017-03-15
*
Add disclaimer to client_lua_api.txt (#5391)
rubenwardy
2017-03-14
*
Add `get_wielded_item`
red-001
2017-03-13
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
*
[CSM] Add `get_node` and `get_node_or_nil`
red-001
2017-03-13
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
*
GUI: Allow texture packs to customize the progress bar (#5368)
kilbith
2017-03-13
*
Light calculation: New bulk node lighting code
Dániel Juhász
2017-03-11
*
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
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