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Commit message (
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Author
Age
*
Allow minetest.after to take a variable number of arguments
Jeija
2013-03-17
*
Added method to get all registered recipes for item(node)
RealBadAngel
2013-03-05
*
Allow any character in formspec strings with escape char
kwolekr
2013-03-05
*
Add python script to doc/protocol.txt
sfan5
2013-02-28
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Add seed parameter for default and L-system trees
RealBadAngel
2013-02-24
*
Fix to on_rightclick not able to change wielded_item
RealBadAngel
2013-02-13
*
Treegen update. Some new symbols. Speed up code a bit.
RealBadAngel
2013-01-23
*
add support for saving settings by lua command (server doesn't autosave on exit)
sapier
2013-01-21
*
Fix buttons not working for Lua-triggered formspecs
sapier
2013-01-07
*
L-Systems treegen update.
RealBadAngel
2013-01-07
*
Implement textarea in formspec, a multiline input field
Jeija
2013-01-04
*
Add on_rightclick(pos, node, clicker) callback for nodes
PilzAdam
2013-01-04
*
Add InvRef:get_location()
Perttu Ahola
2013-01-02
*
Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
sapier
2013-01-02
*
L-System treegen
RealBadAngel
2012-12-30
*
Add ability to change the itemstack in placenode callbacks
PilzAdam
2012-12-17
*
Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)
Ilya Zhuravlev
2012-12-17
*
New elements in formspec, item_image and item_image_button.
RealBadAngel
2012-12-01
*
Add the group attached_node
PilzAdam
2012-12-01
*
Add shutdown hook interface to Lua API
Matthew I
2012-11-30
*
Bump version to 0.4.4 as this isn't compatible with 0.4.3
Perttu Ahola
2012-11-26
*
RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-25
*
A bunch of fixes
MirceaKitsune
2012-11-25
*
Update attachments at the ending of the addToScene function for parents. And ...
MirceaKitsune
2012-11-25
*
Framework for the attachment system, new object property which allows changin...
MirceaKitsune
2012-11-25
*
Get the new animation framework properly working
MirceaKitsune
2012-11-25
*
Joint positioning and rotation code, and fix a problem related to their lua API
MirceaKitsune
2012-11-25
*
Allow the LUA API to set animations to meshes as well as the animation speed....
MirceaKitsune
2012-11-25
*
Get the mesh working through the memory cache properly. Most credit goes to c...
MirceaKitsune
2012-11-25
*
Adding background to Formspec
RealBadAngel
2012-11-08
*
Merge pull request #243 from xyzz/liquid_renewable
PilzAdam
2012-11-03
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*
Add liquid_renewable property.
Ilya Zhuravlev
2012-09-07
*
|
Add falling_node to special groups in lua-api.txt
PilzAdam
2012-11-01
*
|
Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ...
Perttu Ahola
2012-09-09
*
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Add dtime_s to entity activation
Perttu Ahola
2012-09-09
*
|
Fix ObjectRef:punch()
Perttu Ahola
2012-09-09
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/
*
Add overridable function for handling dropped items from nodes
Perttu Ahola
2012-09-02
*
Add bouncy node group
Perttu Ahola
2012-09-01
*
Add disable_jump and fall_damage_add_percent node groups
Perttu Ahola
2012-09-01
*
Add InventoryList width property & allow custom crafting grids.
Ilya Zhuravlev
2012-09-01
*
Add ban management routines to Lua API
Matthew I
2012-08-12
*
Extend Lua API in order to implement chat commands
Matthew I
2012-08-12
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
*
Working group-shapeless and multigroup recipes
Perttu Ahola
2012-07-26
*
Add special return value -1 to inventry callbacks
Perttu Ahola
2012-07-25
*
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
Detached inventories
Perttu Ahola
2012-07-24
*
Improve node timer format (map format version 25) and update mapformat.txt
Perttu Ahola
2012-07-24
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