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* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
* Add translation for main menusapier2013-08-17
* Fix documentation about colors in formspecSfan52013-08-15
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Fix typosPilzAdam2013-08-14
* Add support for entities to automatic face movement directionsapier2013-08-13
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-11
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-06
* Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-04
* Add replacements to schematicsPilzAdam2013-08-03
* Add support for setting stepheight for entitiessapier2013-07-30
* Play sounds/main_menu.ogg in menuPilzAdam2013-07-28
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-28
* Weather supportproller2013-07-27
* Add support of pressed_texture of image_buttonBlockMen2013-07-24
* added (optional) support for 6d facedir in dir_to_facedir and added facedir_t...hdastwb2013-07-24
* Add port to favorites if not 30000sapier2013-07-22
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-20
* Add liquid_range to nodedefPilzAdam2013-07-20
* Make range of tools configureablePilzAdam2013-07-20
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-20
* Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl2013-07-11
* Remove note in lua-api.txt that there are no vector helper functionsPilzAdam2013-07-08
* Fix many formspec menu bugssapier2013-07-07
* Add vector helpersShadowNinja2013-07-07
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-06
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
* Decoration: Add schematic rotation supportkwolekr2013-07-01
* LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...kwolekr2013-06-29
* Update documentation for get_mapgen_objectkwolekr2013-06-29
* Add voxelarea.lua helper to builtinkwolekr2013-06-28
* Apply various fixes to several thingskwolekr2013-06-27
* LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...kwolekr2013-06-27
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
* Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr2013-06-27
* Add minetest.get_mapgen_object to APIkwolekr2013-06-27
* Add LuaVoxelManipkwolekr2013-06-27
* Decoration: Add support for zero probability, fix breakage from last commitkwolekr2013-06-22
* A handful of minor fixes to various thingskwolekr2013-06-22
* Decoration: Add Schematic decoration typekwolekr2013-06-22
* Remove deprecated functions that don't work anymore from lua_api.txtKahrl2013-06-20
* Add drowningPilzAdam2013-06-19
* Decoration: Change divlen to sidelenkwolekr2013-06-17
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Bump version to 0.4.7PilzAdam2013-06-06
* Replace c55.me linksKahrl2013-06-03
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija2013-05-22