| Commit message (Expand) | Author | Age |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Add note that chat messages can be marked as handled. | Robert Zenz | 2015-07-22 |
* | Document game main menu image system | est31 | 2015-07-21 |
* | Added get_player_velocity() method. Fixes #1176 | Elia Argentieri | 2015-07-20 |
* | Fix relief mapping issues | RealBadAngel | 2015-07-16 |
* | Biome API decorations: 'spawnby' searches a 3D neighbourhood | paramat | 2015-07-08 |
* | Fix bug when craft input isn't replaced | TeTpaAka | 2015-06-22 |
* | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune | 2015-06-22 |
* | Add list-rings | est31 | 2015-06-16 |
* | Add minetest.register_on_player_hpchange | TeTpaAka | 2015-06-13 |
* | Add return list of individual counts to find_node_in_area | TeTpaAka | 2015-06-13 |
* | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
* | Fix documentation for texture override face selector behaviour | est31 | 2015-05-20 |
* | Add texture overriding | rubenwardy | 2015-05-19 |
* | SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function | kwolekr | 2015-05-17 |
* | Add optional buffer param for bulk data array writes in Lua | kwolekr | 2015-05-17 |
* | SAPI: Accept either ARGB8 table or ColorString to specify colors | kwolekr | 2015-05-16 |
* | Add core.get_dir_list | ShadowNinja | 2015-05-16 |
* | Add core.request_insecure_environment() | ShadowNinja | 2015-05-16 |
* | Add core.mkdir | ShadowNinja | 2015-05-16 |
* | Add mod security | ShadowNinja | 2015-05-16 |
* | Generalize core.get/set_nametag_color into core.get/set_nametag_attributes | TeTpaAka | 2015-05-15 |
* | Add minetest.register_on_punchplayer | Brandon | 2015-05-15 |
* | Add get and set functions for the nametag color | TeTpaAka | 2015-05-15 |
* | Add code to support raillike group names | Novatux | 2015-05-12 |
* | is_player() is no player-only function | est31 | 2015-05-12 |
* | Schematics: Add per-node force placement option | kwolekr | 2015-05-09 |
* | Schematics: Add indent-with-space option for schematic Lua table serialization | kwolekr | 2015-05-07 |
* | NodeResolver: Remove NodeResolveMethod | kwolekr | 2015-05-07 |
* | Add core.find_nodes_with_meta() script API | kwolekr | 2015-05-05 |
* | Add minetest.global_exists() | ShadowNinja | 2015-04-21 |
* | Ore: Add biomes parameter | kwolekr | 2015-04-20 |
* | Schematics: Refactor NodeResolver and add NodeResolveMethod | kwolekr | 2015-04-16 |
* | Schematics: Reorganize (de)serialization and add Lua serialization API | kwolekr | 2015-04-13 |
* | Document for api functions that rely on current_modname, that it doesn't work... | est31 | 2015-04-08 |
* | Schematics: Prepend mod path to relative schematic filepaths | kwolekr | 2015-04-08 |
* | ObjDefManager, Mapgen SAPI: Huge refactoring | kwolekr | 2015-03-31 |
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr | 2015-03-31 |
* | Document nil player as being allowed for can_dig | ShadowNinja | 2015-03-27 |
* | Clean up and tweak build system | ShadowNinja | 2015-03-27 |
* | lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional | paramat | 2015-03-24 |
* | Revert "Add a Lua call to do damages / heals" ok @ShadowNinja | Loic Blot | 2015-03-22 |
* | Add support for the PCG32 PRNG algo (and associated script APIs) | kwolekr | 2015-03-22 |
* | Add a Lua call to do damages / heals | Loic Blot | 2015-03-18 |
* | lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations | paramat | 2015-03-11 |
* | Biome API: Enable decorations placed on water | paramat | 2015-03-06 |
* | Improve group-based connection between raillike nodes | BlockMen | 2015-03-05 |
* | Change find_surface_nodes_in_area to find_nodes_in_area_under_air | Craig Robbins | 2015-02-27 |
* | Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh... | Loic Blot | 2015-02-27 |
* | Wrap lines longer than 80 characters in lua_api.txt ...and minor formating ch... | rubenwardy | 2015-02-27 |