| Commit message (Collapse) | Author | Age |
|
|
|
| |
This merges two pull requests from 5.0
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
* Add minetest.is_player
* First use for is_player
|
|
|
|
|
|
| |
Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
| |
* Fix default item callbacks to work with nil users
* item.lua: Handle node drops for invalid players
The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
|
|
|
|
|
| |
We should avoid providing incorrect struct members in documentation
since people will be coding based on them.
|
| |
|
|
|
|
|
| |
Add missing documentation of leveled nodebox to lua_api.txt, plus
a little cleaning up nearby.
|
|
|
|
| |
Code based on initial implementation by @dsohler.
|
| |
|
|
|
|
| |
Document behaviour for older clients.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Automatic item and node colorization
Now nodes with a palette yield colored item stacks, and colored items
place colored nodes by default. The client predicts the colorization.
* Backwards compatibility
* Use nil
* Style fixes
* Fix code style
* Document changes
|
|
|
|
|
|
|
| |
Extend documentation, limit area volume
Remove u16 count limitation
* Prevent integer overflow, replace minp/maxp with pos1/pos2
|
| |
|
| |
|
|
|
|
|
| |
This reverts commit 41b7823057bdaddd760f932dce802719301c3a0f.
This reverts commit 7968f1ddaa67432719d5becdda5ca8bec58faa47.
|
|
|
|
|
|
|
| |
* Version changes: current dev version is now 0.4.17
* This change permit to have multi branches with various versions
* Dev version is 0.4.17-dev and next release will be 0.4.17
|
| |
|
|
|
|
|
| |
This function only removes player meta data,
not player authentication data.
|
| |
|
|
|
|
|
|
|
| |
Add minor bits of missing Lua API documentation.
Remove L-system lighting bug warning.
Clarify 2 lines in node timer documentation.
Fix many Markdown syntax errors in lua_api.txt.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
* [CSM] Add send_chat_message and run_server_chatcommand API functions
* Add client-side chat message rate limiting
* Limit out chat queue size
* [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand
* Last fixes/cleanups before merge
|
|
|
|
|
| |
Add node def and item def documentation.
Please be ready for merge!
|
|
|
| |
Caused by dc5bc6c and them made worse by 5ebf8f9
|
|
|
|
| |
* When minimap is disabled in configuration, really disable it
|
| |
|
| |
|
|
|
|
| |
* Private node metadata that isn't sent to the client
|
|
|
|
|
| |
These caused inability to pass through 2 node high spaces or step up onto slabs
or steps when a new client connected to an older server.
|
|
|
|
|
|
|
|
|
|
| |
* Player attrs: permits to remove an attribute by setting value to nil
When doing player:set_attribute("attr", nil) remove attribute
Also remove a useless check on C++ API part (already done by checkplayer)
Fix #5709
|
|
|
|
|
|
|
|
|
| |
Recent commit b6f4a9c7e1a4f0bac66fd6f6ff844425ac775975 removed a hardcoded
player collisionbox which resulted on falling back to an incorrect default.
This stopped players walking through 2-node high spaces and made the player
slightly wider.
Improve docs for custom player collisionbox feature and reformat nearby lines.
|
| |
|
|
|
|
|
|
|
| |
This unifies the settings APIs.
This also unifies the sync and async registration APIs, since the async
registration API did not support adding non-functions to the API table.
|
| |
|
|
|
|
|
|
|
| |
* [CSM] Add camera API
roper rebase & squash
* Address nerzhul's review
|
|
|
|
|
| |
* Add option to also check the center to `find_node_near`
|
| |
|
|
|
|
|
|
|
| |
Default true.
Add 'm_clouds_enabled' bool to sky.h, set from new bool in 'set sky' API.
Make 'getCloudsVisible()' depend on 'm_clouds_enabled' instead of
'm_visible' (whether normal sky is visible).
|
|
|
|
|
|
| |
Remove useless `got_teleported`.
Fix jitter when walking against the sneak limits.
Fix damage evading on sneak ladders.
|
| |
|
| |
|
|
|
|
| |
* [CSM] Add event on_place_node API lua
|
|
|
|
| |
* [CSM] add screenshot api lua
|