| Commit message (Expand) | Author | Age |
... | |
* | Add functions to strip color information. (#5472) | Diego Martínez | 2017-03-28 |
* | [CSM] Fix errors in and improve the CSM documentation. (#5467) | red-001 | 2017-03-28 |
* | [CSM] Add function to get player names in range (#5435) | bigfoot547 | 2017-03-22 |
* | Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434) | Paramat | 2017-03-20 |
* | Give CSM access to use `core.colorize()` (#5113) | red-001 | 2017-03-17 |
* | [CSM] Add minimap API modifiers (#5399) | Loïc Blot | 2017-03-16 |
* | lua_api: Document minetest.features (#5311) | SmallJoker | 2017-03-15 |
* | Add disclaimer to client_lua_api.txt (#5391) | rubenwardy | 2017-03-14 |
* | Add `get_wielded_item` | red-001 | 2017-03-13 |
* | [CSM] Add `on_punchnode` callback | red-001 | 2017-03-13 |
* | [CSM] Add `get_node` and `get_node_or_nil` | red-001 | 2017-03-13 |
* | [CSM] Add `on_dignode` callback (#5140) | red-001 | 2017-03-13 |
* | [CSM] Add local formspecs. (#5094) | red-001 | 2017-03-13 |
* | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | 2017-03-13 |
* | GUI: Allow texture packs to customize the progress bar (#5368) | kilbith | 2017-03-13 |
* | Light calculation: New bulk node lighting code | Dániel Juhász | 2017-03-11 |
* | Add minetest.spawn_falling_node(pos) (#5339) | zaoqi | 2017-03-04 |
* | FormSpec: Add position and anchor elements (#5284) | adelcoding1 | 2017-03-04 |
* | Fix the documentation for `minetest.is_yes` (#5276) | red-001 | 2017-02-20 |
* | Correct lua_api.txt docs related to meta (#5198) | rubenwardy | 2017-02-10 |
* | Add ModMetadata API (#5131) | Loïc Blot | 2017-02-08 |
* | Add per-stack descriptions using ItemStack Metadata | rubenwardy | 2017-02-04 |
* | Add ItemStack key-value meta storage | rubenwardy | 2017-02-04 |
* | Add multiply texture modifier | sapier | 2017-01-30 |
* | from_table: Fix crash for missing inventory or field | SmallJoker | 2017-01-28 |
* | Make entity on_punch have same signature and behaviour as player on_punch | sapier | 2017-01-28 |
* | Implement player attribute backend (#4155) | Loïc Blot | 2017-01-27 |
* | core: Add dir_to_yaw and yaw_to_dir helpers | Auke Kok | 2017-01-23 |
* | Vector: Add vector.sort(a, b): return box edges | Auke Kok | 2017-01-23 |
* | Add hardware node coloring. Includes: | Dániel Juhász | 2017-01-23 |
* | Add Entity get_texture_mod() to Lua API | sapier | 2017-01-21 |
* | Add chatcommand unregister and override API (#5076) | Elijah Duffy | 2017-01-20 |
* | Add particle animation, glow | sfan5 | 2017-01-18 |
* | Add minetest.player_exists() (#5064) | rubenwardy | 2017-01-18 |
* | Rename ObjectRef methods to be consistent and predictable | rubenwardy | 2017-01-16 |
* | Add staticdata parameter to add_entity (#5009) | Rui | 2017-01-09 |
* | lua_api.txt: Add registered_chatcommands to global tables | LNJ | 2017-01-05 |
* | Expose and document chatcommands as minetest.registered_chatcommands | rubenwardy | 2017-01-04 |
* | Add 2D sheet animation for nodes | sfan5 | 2017-01-02 |
* | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | 2017-01-02 |
* | Various anticheat improvements | sfan5 | 2016-12-26 |
* | Bump version to 0.4.15 | sfan5 | 2016-12-22 |
* | Simple deco: Allow setting param2 value on placement | Auke Kok | 2016-12-07 |
* | Fix incorrect docs about minetest.hud_replace_builtin (#4833) | Amaz | 2016-12-02 |
* | Very small documentation fix. (#4830) | Bluebird | 2016-12-02 |
* | Lua_api.txt: Clarify use of looping sounds | paramat | 2016-12-01 |
* | Allow restricting detached inventories to one player | sfan5 | 2016-11-28 |
* | Wieldhand: Allow overriding the hand | TeTpaAka | 2016-11-26 |
* | Make supplying empty formspec strings close the formspec (#4737) | orwell96 | 2016-11-23 |
* | Particles: Make attached particle spawners respect the parent's yaw | orwell96 | 2016-11-18 |