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...
*
Fix dropped craftitems/tools not using light_source values (#9438)
LoneWolfHT
2020-08-30
*
Add compass HUD element (#9312)
EvidenceB
2020-08-29
*
Document normalmap textures (#10096)
HybridDog
2020-08-29
*
Add vector.offset (#10321)
DS
2020-08-29
*
Improve set_texture_mod documentation (#10339)
karamel59
2020-08-27
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Add gradients and borders to FormSpec boxes (#8676)
v-rob
2020-08-19
*
Clean up sound_fade (#10119)
hecks
2020-08-19
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Render nodeboxes with opaque material if possible (#10122)
sfan5
2020-08-12
*
Implement override.txt support for special tiles (#10140)
Hugues Ross
2020-08-04
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Add PUT and DELETE request + specific method value to HTTP API (#9909)
Lejo
2020-07-29
*
Play place_failed sound if occupied or cannot attach (#9486)
Wuzzy
2020-07-27
*
Improve default inventory+wield images of node drawtypes (#9299)
Wuzzy
2020-07-23
*
Implement grouped mode for find_nodes_in_area (#9888)
sfan5
2020-07-14
*
Add object crosshair, disable entity selectionboxes by default (#9523)
LoneWolfHT
2020-07-14
*
Add FormSpec font styling options (#9763)
v-rob
2020-07-12
*
Allow FormSpec elements to be focused with `set_focus` (#9353)
v-rob
2020-07-12
*
Formspec: Make dropdowns optionally return event based on index, not value (#...
v-rob
2020-07-10
*
Continue with 5.4.0-dev
sfan5
2020-07-09
*
Document deprecation of *_hovered and *_pressed styles (#10092)
v-rob
2020-06-23
*
Fix typo (#10043)
oilboi
2020-06-17
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-06-13
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
*
Add LevelDB player database (#9982)
luk3yx
2020-06-12
*
Some vector functions useful for working with rotations (#9572)
NetherEran
2020-06-09
*
Restore visual_scale support for nodeboxes (and allfaces) (#9906)
Vitaliy
2020-06-06
*
Add HTTP API to main menu (#9998)
rubenwardy
2020-06-06
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
lua_api.txt: Fix minor typo (#9917)
ANAND
2020-05-24
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Check for valid base64 before decoding (#9904)
Lejo1
2020-05-22
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-19
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-16
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
*
Add mapgen settings to world creation dialog (#9254)
Wuzzy
2020-05-12
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
FormSpec: Add universal style selector `*` (#9718)
v-rob
2020-05-06
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
*
Fix small typo (#9813)
oilboi
2020-05-05
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