| Commit message (Expand) | Author | Age |
... | |
* | Consistently use "health points" (#10868) | Zughy | 2021-01-27 |
* | FormSpec: Add list spacing, slot size, and noclip (#10083) | Vincent Robinson | 2021-01-23 |
* | Use JSON for favorites, move server list code to Lua (#10085) | rubenwardy | 2021-01-22 |
* | Removed some obsolete code (#10562) | Zughy | 2021-01-21 |
* | ObjectRef: fix some v3f checks (#10602) | Zughy | 2021-01-21 |
* | Fix double word "true" in minetest.is_nan explanation (#10820) | M.K | 2021-01-18 |
* | Document how to make nametags background disappear on players' head (#10783) | Zughy | 2021-01-11 |
* | Implement on_rightclickplayer callback (#10775) | JDiaz | 2021-01-11 |
* | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | 2021-01-04 |
* | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 |
* | Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771) | OgelGames | 2021-01-02 |
* | Add minetest.get_objects_in_area (#10668) | Elias Fleckenstein | 2020-12-29 |
* | Add open user data button to main menu (#10579) | rubenwardy | 2020-12-19 |
* | Documentation for highest formspec_version[] and changelog (#10592) | DS | 2020-12-18 |
* | Formspec: Allow to specify frame loop for model[] (#10679) | Thomas--S | 2020-12-15 |
* | lua_api.txt: Add mod_orgin to node def (#10697) | wsor4035 | 2020-12-15 |
* | Various documentation fixes (#10692) | SmallJoker | 2020-12-10 |
* | Cross-reference the node level manipulation functions (#10633) | Oblomov | 2020-12-04 |
* | Add sound to press event of some formspecs elements (#10402) | Pierre-Yves Rollo | 2020-11-23 |
* | Do not set a default for description in itemdef table (#10559) | DS | 2020-11-10 |
* | Fix object interaction distance not being checked (#10547) | rubenwardy | 2020-11-09 |
* | Add model[] formspec element (#10320) | SmallJoker | 2020-11-04 |
* | Clean up l_object.cpp (#10512) | Zughy | 2020-10-22 |
* | Decouple entity minimap markers from nametags replacing with show_on_minimap ... | sfan5 | 2020-10-19 |
* | Remove all bump mapping and parallax occlusion related code. | Lars | 2020-10-17 |
* | Add ObjectRef:get_children() (#10480) | Zughy | 2020-10-13 |
* | Add a short_description to be used by mods (#8980) | DS | 2020-10-09 |
* | Mention texture modifier colorspace (#10112) | HybridDog | 2020-10-08 |
* | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | 2020-10-06 |
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
* | Add First Person Attachments (#10360) | Jordan Snelling | 2020-10-04 |
* | Deprecate get_player_velocity and add_player_velocity (#10173) | rubenwardy | 2020-10-04 |
* | Document builtin entities (#9453) | Wuzzy | 2020-10-03 |
* | Add note to docs on how to override privileges (#9792) | LoneWolfHT | 2020-10-03 |
* | Lua API: Add register_on_chatcommand to SSM and CSM (#7862) | Elijah Duffy | 2020-10-03 |
* | Chatcommand: Show help message if func returns false without message | HybridDog | 2020-10-03 |
* | Ability to remove minetest.after once set (#10103) | tenplus1 | 2020-09-23 |
* | lua_api.txt: author, release and title fields when downloading from ContentDB... | Zughy | 2020-09-16 |
* | Fix inventory swapping not calling all callbacks (#9923) | Lars Müller | 2020-09-04 |
* | Mark multiply and divide with two vectors as deprecated (Schur product and qu... | DS | 2020-09-01 |
* | Fix dropped craftitems/tools not using light_source values (#9438) | LoneWolfHT | 2020-08-30 |
* | Add compass HUD element (#9312) | EvidenceB | 2020-08-29 |
* | Document normalmap textures (#10096) | HybridDog | 2020-08-29 |
* | Add vector.offset (#10321) | DS | 2020-08-29 |
* | Improve set_texture_mod documentation (#10339) | karamel59 | 2020-08-27 |
* | Load media from subfolders (#9065) | DS | 2020-08-20 |
* | Add gradients and borders to FormSpec boxes (#8676) | v-rob | 2020-08-19 |
* | Clean up sound_fade (#10119) | hecks | 2020-08-19 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | Render nodeboxes with opaque material if possible (#10122) | sfan5 | 2020-08-12 |