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Age
...
*
Punchwear (improved) (#8959)
sfan5
2019-09-22
*
Fix AreaStore's IDs persistence (#8888)
SmallJoker
2019-09-21
*
Wieldhand: Specify which ItemStack to use (#8961)
SmallJoker
2019-09-21
*
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-19
*
Fix the bgcolor formspec element (#8716)
DS
2019-09-15
*
Formspecs: Introduce formspec_version to mods
SmallJoker
2019-09-14
*
Lua API documentation: Various fixes (#8914)
SmallJoker
2019-09-08
*
lua_api.txt: Improve privilege definition (#8912)
ANAND
2019-09-08
*
doc/client_lua_api: Clarify how client side api and mods start (#8822)
Paul m. p. P
2019-09-05
*
Various fixes to lua_api.txt (#8878)
DS
2019-09-01
*
Document world format version 28 (private nodemeta) (#8857)
DS
2019-08-31
*
Document luaentity pitch and roll in world format (#8864)
DS
2019-08-30
*
Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)
Beha
2019-08-30
*
Add ItemStack:get_description() to get tooltip (#8847)
Paul Ouellette
2019-08-24
*
lua_api.txt: Add link to Minetest Modding Book (#8826)
ANAND
2019-08-20
*
Add function `minetest.read_schematic`
upsilon
2019-08-14
*
Add support for set_formspec_prepend in main menu (#8611)
rubenwardy
2019-08-12
*
Add player knockback on punch to builtin
sfan5
2019-08-10
*
Implement adding velocity to player from Lua
sfan5
2019-08-10
*
Allow customizing chat message format (#8529)
ANAND
2019-08-08
*
Add formspec testing to test mod in minimal
rubenwardy
2019-08-03
*
Add styles to most elements
rubenwardy
2019-08-03
*
Add style[] tag with button support
rubenwardy
2019-08-03
*
Group "immortal" also protects players from damage
Wuzzy
2019-08-01
*
lua_api.txt clarifications regarding mapgen object index IDs and handles. (#8...
Beha
2019-07-29
*
Document 'wield_item' entity property (#8694)
Alex
2019-07-26
*
Improve documentation of mapgen aliases (#8693)
Paramat
2019-07-20
*
Add vector.dot and vector.cross
HybridDog
2019-07-16
*
Docs: Clarify where to check for 'protection_bypass' (#8675)
SmallJoker
2019-07-14
*
Document ObjectRef:remove under Lua entity (#8659)
ANAND
2019-07-08
*
Update biome definition dungeon node documentation (#8650)
Paramat
2019-07-01
*
Dungeongen: Remove most hardcoded dungeon nodes (#8594)
Paramat
2019-06-30
*
Add compatible, consistent coordinate system to FormSpecs. (#8524)
v-rob
2019-06-27
*
Add support for 9-sliced backgrounds (#8600)
rubenwardy
2019-06-22
*
Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8...
DS
2019-06-07
*
HTTP API: Allow binary downloads and headers (#8573)
SmallJoker
2019-06-06
*
Fix API site build (#8551)
Paul Ouellette
2019-05-21
*
Allow multiple cave liquids in a biome definition (#8481)
Paramat
2019-05-18
*
Better document behavior of on_punchplayer
ANAND
2019-04-29
*
Force send a mapblock to a player (#8140)
sofar
2019-04-28
*
Attend to review, re-arrange blank lines, update lua_api.txt
paramat
2019-04-14
*
Add Mkdocs API site (#8133)
Paul Ouellette
2019-04-12
*
Add node field to PlayerHPChangeReason table (#8368)
Paul Ouellette
2019-04-11
*
Nodedef 'drop' documentation: Improve, add tool filtering (#8458)
Paramat
2019-04-09
*
Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)
Paramat
2019-03-27
*
Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)
Paramat
2019-03-26
*
Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)
ANAND
2019-03-17
*
Lua_api.txt: Document blockpos, coordinate conversion, map terminology (#8376)
Paramat
2019-03-16
*
Document the `float` special group (#8306)
DS
2019-03-10
*
Add math.factorial (#8298)
HybridDog
2019-03-05
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