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...
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-19
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-16
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
*
Add mapgen settings to world creation dialog (#9254)
Wuzzy
2020-05-12
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
FormSpec: Add universal style selector `*` (#9718)
v-rob
2020-05-06
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
*
Fix small typo (#9813)
oilboi
2020-05-05
*
Add 'content_offset' and 'padding' style properties for buttons (#9661)
Hugues Ross
2020-05-02
*
Add a convention about z_index (#9701)
Wuzzy
2020-05-02
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
*
Give the online lua mainmenu also the client_list and mods (#8691)
Lejo
2020-05-01
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-25
*
Document which noise APIs add world seed to noiseparams seed (#9693)
Paramat
2020-04-17
*
Android: add Android Studio support, completely redone java part (#9066)
Maksim
2020-04-15
*
Add all src folders to doxygen (#9603)
DS
2020-04-14
*
Refactor texture overrides and add new features (#9600)
Hugues Ross
2020-04-14
*
Add default stack size setting (#8873)
SmallJoker
2020-04-13
*
Add scroll_container formspec element (redo) (#9101)
DS
2020-04-13
*
Play 'player_jump' when player jumps (#9373)
Wuzzy
2020-04-12
*
Improve waypoints and add image variant (#9480)
Lars Müller
2020-04-11
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Update API site build (#9622)
Paul Ouellette
2020-04-11
*
Various features and fixes
sfan5
2020-04-11
*
Implement minetest.sound_fade()
sfan5
2020-04-11
*
Clarify use of minetest.request_insecure_environment() (#9597)
rubenwardy
2020-04-06
*
Add allowed_mapgens option in game.conf. (#9263)
Wren Turkal
2020-04-06
*
Some minor Lua API documentation clarifications (#9461)
Wuzzy
2020-04-06
*
Continue with 5.3.0-dev
sfan5
2020-04-05
*
Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)
Paramat
2020-04-03
*
Formspec: Mark `hypertext` and markup language as unstable
v-rob
2020-03-28
*
Improve documentation of minetest.get_node_drops()
sfan5
2020-03-26
*
Fix small typos in lua_api.txt (#9546)
Dave Chu
2020-03-25
*
Formspecs: Add starting frame to `animated_image` (#9411)
v-rob
2020-03-16
*
Fix star visilibity and documentation (since 946c03c6)
Jordan Snelling
2020-03-08
*
Fixes around ServerActiveObject on_punch handling
sfan5
2020-03-05
*
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
sfan5
2020-03-05
*
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-03-05
*
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-03-05
*
Add multiple element selection to `style` and `style_type` (#9380)
v-rob
2020-03-01
*
Fix incorrect spelling in lua_api.txt (#9431)
Gao Tiesuan
2020-02-26
*
Documementation: Add advice on lifetime of ObjectRefs
sfan5
2020-02-23
*
Documentation: More precise description of ObjectRef:remove()
sfan5
2020-02-23
*
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)
Paramat
2020-02-22
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