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Commit message (
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Author
Age
*
Rework use_texture_alpha to provide three opaque/clip/blend modes
sfan5
2021-01-29
*
Clarify key_value_swap's edge case (#10799)
Graham Northup
2021-01-29
*
Consistently use "health points" (#10868)
Zughy
2021-01-27
*
FormSpec: Add list spacing, slot size, and noclip (#10083)
Vincent Robinson
2021-01-23
*
Use JSON for favorites, move server list code to Lua (#10085)
rubenwardy
2021-01-22
*
Removed some obsolete code (#10562)
Zughy
2021-01-21
*
ObjectRef: fix some v3f checks (#10602)
Zughy
2021-01-21
*
Fix double word "true" in minetest.is_nan explanation (#10820)
M.K
2021-01-18
*
Document how to make nametags background disappear on players' head (#10783)
Zughy
2021-01-11
*
Implement on_rightclickplayer callback (#10775)
JDiaz
2021-01-11
*
ContentDB: Add overwrite dialog when content is already installed (#10768)
rubenwardy
2021-01-04
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
*
Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)
OgelGames
2021-01-02
*
Add minetest.get_objects_in_area (#10668)
Elias Fleckenstein
2020-12-29
*
Add open user data button to main menu (#10579)
rubenwardy
2020-12-19
*
Documentation for highest formspec_version[] and changelog (#10592)
DS
2020-12-18
*
Formspec: Allow to specify frame loop for model[] (#10679)
Thomas--S
2020-12-15
*
lua_api.txt: Add mod_orgin to node def (#10697)
wsor4035
2020-12-15
*
Various documentation fixes (#10692)
SmallJoker
2020-12-10
*
Cross-reference the node level manipulation functions (#10633)
Oblomov
2020-12-04
*
Add sound to press event of some formspecs elements (#10402)
Pierre-Yves Rollo
2020-11-23
*
Do not set a default for description in itemdef table (#10559)
DS
2020-11-10
*
Fix object interaction distance not being checked (#10547)
rubenwardy
2020-11-09
*
Add model[] formspec element (#10320)
SmallJoker
2020-11-04
*
Clean up l_object.cpp (#10512)
Zughy
2020-10-22
*
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-19
*
Remove all bump mapping and parallax occlusion related code.
Lars
2020-10-17
*
Add ObjectRef:get_children() (#10480)
Zughy
2020-10-13
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Mention texture modifier colorspace (#10112)
HybridDog
2020-10-08
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
*
Add First Person Attachments (#10360)
Jordan Snelling
2020-10-04
*
Deprecate get_player_velocity and add_player_velocity (#10173)
rubenwardy
2020-10-04
*
Document builtin entities (#9453)
Wuzzy
2020-10-03
*
Add note to docs on how to override privileges (#9792)
LoneWolfHT
2020-10-03
*
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Elijah Duffy
2020-10-03
*
Chatcommand: Show help message if func returns false without message
HybridDog
2020-10-03
*
Ability to remove minetest.after once set (#10103)
tenplus1
2020-09-23
*
lua_api.txt: author, release and title fields when downloading from ContentDB...
Zughy
2020-09-16
*
Fix inventory swapping not calling all callbacks (#9923)
Lars Müller
2020-09-04
*
Mark multiply and divide with two vectors as deprecated (Schur product and qu...
DS
2020-09-01
*
Fix dropped craftitems/tools not using light_source values (#9438)
LoneWolfHT
2020-08-30
*
Add compass HUD element (#9312)
EvidenceB
2020-08-29
*
Document normalmap textures (#10096)
HybridDog
2020-08-29
*
Add vector.offset (#10321)
DS
2020-08-29
*
Improve set_texture_mod documentation (#10339)
karamel59
2020-08-27
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Add gradients and borders to FormSpec boxes (#8676)
v-rob
2020-08-19
*
Clean up sound_fade (#10119)
hecks
2020-08-19
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