aboutsummaryrefslogtreecommitdiff
path: root/fonts/lucida_sans_160.png
Commit message (Collapse)AuthorAge
* Compress textures and fontsMaksim Gamarnik2015-10-15
| | | | | Used PNGOUT, OptiPNG and DeflOpt. Removes ~350 KB without any loss in quality.
* Implement proper font handlingsapier2014-11-30
3 * Expose collision information to LuaEntity on_stepsfan52020-04-27 * Move the clamping of hp/breath when their maximums change to read_object_prop...Beha2019-07-30 * Raycast: export exact pointing location (#6304)Dániel Juhász2018-08-16 * Node definition manager refactor (#7016)Dániel Juhász2018-02-10 * [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-20 * Modernize source code: last part (#6285)Loïc Blot2017-08-20 * C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17 * [CSM] Add function to get the definition of items (#5732)bigfoot5472017-05-21 * Fix CSM crash (#5779)red-0012017-05-20 * [CSM] Add event on_place_node API lua (#5548)Vincent Glize2017-04-29 * Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-19 * Hardware coloring for itemstacksDániel Juhász2017-04-08 * Add `get_wielded_item`red-0012017-03-13 * Add particle animation, glowsfan52017-01-18 * Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-14 * Adding particle blend, glow and animation (#4705)Foghrye42016-11-15 * Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05 * Fix tiling issues for PLANTLIKE and FIRELIKE with FSAARealBadAngel2015-08-05 * Fix code style from recent commits and add misc. optimizationskwolekr2015-07-02 * Add some missing getter functions to the lua APITeTpaAka2015-05-28 * Move get_schematic and read_schematic to l_mapgen.cppkwolekr2014-12-10 * Remove get_noiseparams function. read_noiseparams should be used from now onkwolekr2014-12-10 * Add flags and lacunarity as new noise parameterskwolekr2014-12-07 * Add Generator Element Management frameworkkwolekr2014-11-12 * Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr2014-03-08 * Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15 * Add capability to read table flag fields from Lua APIkwolekr2014-02-09 * Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08 * Add maximum recursion depth to read_json_valueShadowNinja2014-01-11 * Rename get_json_value to read_json_valueShadowNinja2014-01-11 * Add 'minetest.write_json'ShadowNinja2013-12-18 * Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02 * Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14 * Decoration: Add Schematic decoration typekwolekr2013-06-22 * Fix class/struct forward declaration inconsistencies (good on ya, MSVC)Kahrl2013-06-06 * Move scriptapi to separate folder (by sapier)sapier2013-05-25