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path: root/fonts/lucida_sans_180.png
Commit message (Expand)AuthorAge
* Implement proper font handlingsapier2014-11-30
3'>3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174
local simple_nodes = {
	footstep = { "Footstep Sound Node", "soundstuff_node_footstep.png" },
	dig = { "Dig Sound Node", "soundstuff_node_dig.png" },
	dug = { "Dug Sound Node", "soundstuff_node_dug.png" },
	place = { "Place Sound Node", "soundstuff_node_place.png" },
	place_failed = { "Place Failed Sound Node", "soundstuff_node_place_failed.png" },
}

for k,v in pairs(simple_nodes) do
	minetest.register_node("soundstuff:"..k, {
		description = v[1],
		tiles = {"soundstuff_node_sound.png","soundstuff_node_sound.png",v[2]},
		groups = {dig_immediate=2},
		sounds = {
			[k] = { name = "soundstuff_mono", gain = 1.0 },
		}
	})
end

minetest.register_node("soundstuff:place_failed_attached", {
	description = "Attached Place Failed Sound Node",
	tiles = {"soundstuff_node_sound.png", "soundstuff_node_sound.png", "soundstuff_node_place_failed.png"},
	groups = {dig_immediate=2, attached_node=1},
	drawtype = "nodebox",
	paramtype = "light",
	node_box = { type = "fixed", fixed = {
		{ -7/16, -7/16, -7/16, 7/16, 7/16, 7/16 },
		{ -0.5, -0.5, -0.5, 0.5, -7/16, 0.5 },
	}},
	sounds = {
		place_failed = { name = "soundstuff_mono", gain = 1.0 },
	},
})

minetest.register_node("soundstuff:fall", {
	description = "Fall Sound Node",
	tiles = {"soundstuff_node_sound.png", "soundstuff_node_sound.png", "soundstuff_node_fall.png"},
	groups = {dig_immediate=2, falling_node=1},
	sounds = {
		fall = { name = "soundstuff_mono", gain = 1.0 },
	}
})

minetest.register_node("soundstuff:fall_attached", {
	description = "Attached Fall Sound Node",
	tiles = {"soundstuff_node_sound.png", "soundstuff_node_sound.png", "soundstuff_node_fall.png"},
	groups = {dig_immediate=2, attached_node=1},
	drawtype = "nodebox",
	paramtype = "light",
	node_box = { type = "fixed", fixed = {
		{ -7/16, -7/16, -7/16, 7/16, 7/16, 7/16 },
		{ -0.5, -0.5, -0.5, 0.5, -7/16, 0.5 },
	}},
	sounds = {
		fall = { name = "soundstuff_mono", gain = 1.0 },
	}
})

minetest.register_node("soundstuff:footstep_liquid", {
	description = "Liquid Footstep Sound Node",
	drawtype = "liquid",
	tiles = {
		"soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
	},
	special_tiles = {
		{name = "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
			backface_culling = false},
		{name = "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
			backface_culling = true},
	},
	liquids_pointable = true,
	liquidtype = "source",
	liquid_alternative_flowing = "soundstuff:footstep_liquid",
	liquid_alternative_source = "soundstuff:footstep_liquid",
	liquid_renewable = false,
	liquid_range = 0,
	liquid_viscosity = 0,
	use_texture_alpha = "blend",
	paramtype = "light",
	walkable = false,
	pointable = false,
	diggable = false,
	buildable_to = true,
	is_ground_content = false,
	post_effect_color = {a = 64, r = 0, g = 0, b = 200},
	sounds = {
		footstep = { name = "soundstuff_mono", gain = 1.0 },
	}
})

minetest.register_node("soundstuff:footstep_climbable", {
	description = "Climbable Footstep Sound Node",
	drawtype = "allfaces",
	tiles = {
		"soundstuff_node_climbable.png",
	},
	paramtype = "light",
	sunlight_propagates = true,
	walkable = false,
	climbable = true,
	is_ground_content = false,
	groups = { dig_immediate = 2 },
	sounds = {
		footstep = { name = "soundstuff_mono", gain = 1.0 },
	}
})



minetest.register_craftitem("soundstuff:eat", {
	description = "Eat Sound Item".."\n"..
		"Makes a sound when 'eaten' (with punch key)",
	inventory_image = "soundstuff_eat.png",
	on_use = minetest.item_eat(0),
	sound = {
		eat = { name = "soundstuff_mono", gain = 1.0 },
	}
})

minetest.register_tool("soundstuff:breaks", {
	description = "Break Sound Tool".."\n"..
		"Digs cracky=3 and more".."\n"..
		"Makes a sound when it breaks",
	inventory_image = "soundstuff_node_dug.png",
	sound = {
		breaks = { name = "soundstuff_mono", gain = 1.0 },
	},
	tool_capabilities = {
		max_drop_level=0,
		groupcaps={
			cracky={times={[2]=2.00, [3]=1.20}, uses=1, maxlevel=0},
			choppy={times={[2]=2.00, [3]=1.20}, uses=1, maxlevel=0},
			snappy={times={[2]=2.00, [3]=1.20}, uses=1, maxlevel=0},
			crumbly={times={[2]=2.00, [3]=1.20}, uses=1, maxlevel=0},
		},
	},
})

-- Plays sound repeatedly
minetest.register_node("soundstuff:positional", {
	description = "Positional Sound Node",
	on_construct = function(pos)
		local timer = minetest.get_node_timer(pos)
		timer:start(0)
	end,
	on_timer = function(pos, elapsed)
		local node = minetest.get_node(pos)
		local dist = node.param2
		if dist == 0 then
			dist = nil
		end
		minetest.sound_play("soundstuff_mono", { pos = pos, max_hear_distance = dist })
		local timer = minetest.get_node_timer(pos)
		timer:start(0.7)
	end,
	on_rightclick = function(pos, node, clicker)
		node.param2 = (node.param2 + 1) % 64
		minetest.set_node(pos, node)
		if clicker and clicker:is_player() then
			local dist = node.param2
			local diststr
			if dist == 0 then
				diststr = "<default>"
			else
				diststr = tostring(dist)
			end
			minetest.chat_send_player(clicker:get_player_name(), "max_hear_distance = " .. diststr)
		end
	end,

	groups = { dig_immediate = 2 },
	tiles = { "soundstuff_node_sound.png" },
})