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* Compress textures and fontsMaksim Gamarnik2015-10-15
| | | | | Used PNGOUT, OptiPNG and DeflOpt. Removes ~350 KB without any loss in quality.
* Implement proper font handlingsapier2014-11-30
hl com">Minetest Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef L_ROLLBACK_H_ #define L_ROLLBACK_H_ #include "lua_api/l_base.h" class ModApiRollback : public ModApiBase { private: // rollback_get_node_actions(pos, range, seconds) -> {{actor, pos, time, oldnode, newnode}, ...} static int l_rollback_get_node_actions(lua_State *L); // rollback_revert_actions_by(actor, seconds) -> bool, log messages static int l_rollback_revert_actions_by(lua_State *L); public: static void Initialize(lua_State *L, int top); }; #endif /* L_ROLLBACK_H_ */