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* Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)Auke Kok2017-02-16
* Compress textures and fontsMaksim Gamarnik2015-10-15
* Implement proper font handlingsapier2014-11-30
4a7c97c5f6f5e110c587de1569c4ffe53f2c2ef4'>Fix on_successful_save -> onSuccessfulSaveLoïc Blot2019-01-04 * Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot2019-01-04 * Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28 * Inv deSerialize(): Prevent infinite loop, error on failure (#7711)SmallJoker2018-09-14 * Fix builtin inventory list crash when size = 0 (#7297)SmallJoker2018-05-05 * Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06 * Update JsonCPP to 1.8.3 (#6466)Loïc Blot2017-09-26 * Respect object property hp_max field for players (#6287)SmallJoker2017-08-23 * Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-19 * Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-18 * Clouds: Fix reddish clouds. Add missing alpha updateparamat2017-05-04 * Add clouds APIBen Deutsch2017-04-30 * Player data to Database (#5475)Loïc Blot2017-04-23 * Some performance optimizations (#5424)Loïc Blot2017-03-22 * Add ModMetadata API (#5131)Loïc Blot2017-02-08 * Implement player attribute backend (#4155)Loïc Blot2017-01-27 * Breath cheat fix: server sideLoic Blot2017-01-01 * PlayerSAO saving fix (#4734)Ner'zhul2016-11-05 * Fix overloading problems mentioned by clangLoic Blot2016-10-30 * PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-30 * Move RemotePlayer code to its own cpp/headerLoic Blot2016-10-08