aboutsummaryrefslogtreecommitdiff
path: root/fonts
Commit message (Expand)AuthorAge
* Add Freetype supportIlya Zhuravlev2013-02-14
href='#n1'>1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "cpp_api/s_base.h"
#include "cpp_api/s_item.h"
#include "irr_v3d.h"

struct MoveAction;
struct ItemStack;

class ScriptApiNodemeta
		: virtual public ScriptApiBase,
		  public ScriptApiItem
{
public:
	ScriptApiNodemeta() = default;
	virtual ~ScriptApiNodemeta() = default;

	// Return number of accepted items to be moved
	int nodemeta_inventory_AllowMove(
			const MoveAction &ma, int count,
			ServerActiveObject *player);
	// Return number of accepted items to be put
	int nodemeta_inventory_AllowPut(
			const MoveAction &ma, const ItemStack &stack,
			ServerActiveObject *player);
	// Return number of accepted items to be taken
	int nodemeta_inventory_AllowTake(
			const MoveAction &ma, const ItemStack &stack,
			ServerActiveObject *player);
	// Report moved items
	void nodemeta_inventory_OnMove(
			const MoveAction &ma, int count,
			ServerActiveObject *player);
	// Report put items
	void nodemeta_inventory_OnPut(
			const MoveAction &ma, const ItemStack &stack,
			ServerActiveObject *player);
	// Report taken items
	void nodemeta_inventory_OnTake(
			const MoveAction &ma, const ItemStack &stack,
			ServerActiveObject *player);
private:

};