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path: root/games/devtest/mods/testentities/callbacks.lua
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* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
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* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
default (#10174)rubenwardy2020-10-31 * Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan52020-10-19 * Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI2020-10-13 * Add a short_description to be used by mods (#8980)DS2020-10-09 * Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-05 * Fix precision not working in hud_change (#10186)Lars Müller2020-08-12 * Quick workaround for crashing destructor on Mingw32sfan52020-07-09 * Make shading of CAOs optional (#10033)Danila Shutov2020-06-16 * Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-01 * CSM: Fix crashing minetest.get_item_def()sfan52020-05-20 * Rework functionality of leveled nodes (#9852)Wuzzy2020-05-19 * Damage texture modifier (#9833)Lars Müller2020-05-11 * Add support for statbar “off state” icons (#9462)Wuzzy2020-05-11 * Expose collided objects in moveresultsfan52020-05-06 * Rename moveresult speed to velocitySmallJoker2020-05-05 * Expose collision information to LuaEntity on_stepsfan52020-04-27 * Script: Enforce type checks if not nil (#9748)SmallJoker2020-04-27 * Fix configuration caching in log_deprecated (#9697)HybridDog2020-04-22 * Fix parsing JSON with large integers (#9674)sfan52020-04-15 *