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path: root/games/devtest/mods/testentities/callbacks.lua
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* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-11
| | | Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
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* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26