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Commit message (
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Author
Age
*
Add TGA test nodes to devtest (#11978)
Nils Dagsson Moskopp
2022-02-22
*
Use absolute value for bouncy in collision (#11969)
pecksin
2022-02-16
*
Add embedded PNG texture modifier (#11498)
hecks
2021-10-13
*
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-10-01
*
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-29
*
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
2021-07-15
*
Fix rotation for falling mesh degrotate nodes (#11159)
Wuzzy
2021-04-28
*
Fix devtest Lua error
sfan5
2021-04-21
*
Put torch/signlike node on floor if no paramtype2 (#11074)
Wuzzy
2021-04-20
*
Devtest: Remove testnodes_show_fallback_image
Wuzzy
2021-04-05
*
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-30
*
Devtest: Remove bumpmap/parallax occl. test nodes (#10902)
Wuzzy
2021-02-04
*
devtest: Fix deprecated alpha usage
sfan5
2021-01-29
*
Drop never documented 'alpha' property from nodedef
sfan5
2021-01-29
*
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
Wuzzy
2021-01-21
*
Various documentation fixes (#10692)
SmallJoker
2020-12-10
*
Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2020-11-15
*
Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)
HybridDog
2020-10-09
*
Devtest: Extend tooltips of many items and tools (#10312)
Wuzzy
2020-09-04
*
Scale inventory image for scaled allfaces nodes (#10225)
Wuzzy
2020-09-04
*
Devtest: Fix missing/incorrect liquid properties (#9955)
Wuzzy
2020-05-30
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26