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Commit message (
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Author
Age
*
DevTest: Fix armorball sprite (#12228)
Wuzzy
2022-04-28
*
DevTest: Add more test weapons and armorball modes (#11870)
Wuzzy
2022-04-24
*
Remove reference to a removed file in devtest (followup to #12157)
Dmitry Kostenko
2022-04-07
*
Enable shadows by default in devtest (#12157)
x2048
2022-04-07
*
Store vector metatable in registry
Jude Melton-Houghton
2022-03-29
*
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-26
*
FormspecMenu: make drawing of backgrounds less hacky (#9517)
DS
2022-02-22
*
Add TGA test nodes to devtest (#11978)
Nils Dagsson Moskopp
2022-02-22
*
Use absolute value for bouncy in collision (#11969)
pecksin
2022-02-16
*
Allow to set the displayed item count and its alignment via meta (#8448)
DS
2022-02-10
*
Add padding[] element to formspecs (#11821)
Vincent Robinson
2021-12-30
*
Restructure devtest's unittests and run them in CI (#11859)
sfan5
2021-12-18
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
*
Add no_texture.png as fallback for unspecified textures
Wuzzy
2021-10-20
*
Add embedded PNG texture modifier (#11498)
hecks
2021-10-13
*
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-10-01
*
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-29
*
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-07-27
*
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
2021-07-15
*
Fix rotation for falling mesh degrotate nodes (#11159)
Wuzzy
2021-04-28
*
Fix devtest Lua error
sfan5
2021-04-21
*
Put torch/signlike node on floor if no paramtype2 (#11074)
Wuzzy
2021-04-20
*
Devtest: Remove testnodes_show_fallback_image
Wuzzy
2021-04-05
*
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-30
*
DevTest: Formspec tests, children getter, better lighttool (#10918)
Wuzzy
2021-03-16
*
Devtest: Fix missing log level in minetest.log (#11068)
Wuzzy
2021-03-15
*
Allow overwriting media files of dependencies (#10752)
DS
2021-02-23
*
Fix wrong reported item counts for inventory actions using Shift-Move (#10930)
Lars Müller
2021-02-21
*
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-17
*
Fix short_description fallback order (#10943)
rubenwardy
2021-02-17
*
Fix animation_image support in scroll containers
Jean-Patrick Guerrero
2021-02-08
*
Devtest: Remove bumpmap/parallax occl. test nodes (#10902)
Wuzzy
2021-02-04
*
Fix list spacing and size (again) (#10869)
Vincent Robinson
2021-02-02
*
devtest: Fix deprecated alpha usage
sfan5
2021-01-29
*
Drop never documented 'alpha' property from nodedef
sfan5
2021-01-29
*
Make hypertext and textarea have proper scroll event propagation. (#10860)
Vincent Robinson
2021-01-23
*
FormSpec: Add list spacing, slot size, and noclip (#10083)
Vincent Robinson
2021-01-23
*
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
Wuzzy
2021-01-21
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
*
DevTest: Add food item to test food replacement (#10642)
Wuzzy
2020-12-18
*
Semi-transparent background for nametags (#10152)
Zughy
2020-12-14
*
Various documentation fixes (#10692)
SmallJoker
2020-12-10
*
Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2020-11-15
*
Add model[] formspec element (#10320)
SmallJoker
2020-11-04
*
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-25
*
Devtest: Automatically enable zoom capability (#10493)
Paramat
2020-10-20
*
Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)
Paramat
2020-10-13
*
Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)
HybridDog
2020-10-09
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
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