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Commit message (Expand)AuthorAge
* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-11
* Get rid of node metadata when it becomes emptysfan52022-05-29
* DevTest: Add nodes and items for testing overlays (#12304)Wuzzy2022-05-27
* DevTest: Fix broken PNG texturesWuzzy2022-05-17
* Support packing arbitrary graphs (#12289)Jude Melton-Houghton2022-05-10
* Fix cooking and fuel crafts with aliasesJude Melton-Houghton2022-05-10
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-02
* DevTest: Fix armorball sprite (#12228)Wuzzy2022-04-28
* DevTest: Add more test weapons and armorball modes (#11870)Wuzzy2022-04-24
* Remove reference to a removed file in devtest (followup to #12157)Dmitry Kostenko2022-04-07
* Enable shadows by default in devtest (#12157)x20482022-04-07
* Store vector metatable in registryJude Melton-Houghton2022-03-29
* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-26
* FormspecMenu: make drawing of backgrounds less hacky (#9517)DS2022-02-22
* Add TGA test nodes to devtest (#11978)Nils Dagsson Moskopp2022-02-22
* Use absolute value for bouncy in collision (#11969)pecksin2022-02-16
* Allow to set the displayed item count and its alignment via meta (#8448)DS2022-02-10
* Add padding[] element to formspecs (#11821)Vincent Robinson2021-12-30
* Restructure devtest's unittests and run them in CI (#11859)sfan52021-12-18
* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-31
* Add no_texture.png as fallback for unspecified texturesWuzzy2021-10-20
* Add embedded PNG texture modifier (#11498)hecks2021-10-13
* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-01
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-27
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
* Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy2021-04-28
* Fix devtest Lua errorsfan52021-04-21
* Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy2021-04-20
* Devtest: Remove testnodes_show_fallback_imageWuzzy2021-04-05
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-30
* DevTest: Formspec tests, children getter, better lighttool (#10918)Wuzzy2021-03-16
* Devtest: Fix missing log level in minetest.log (#11068)Wuzzy2021-03-15
* Allow overwriting media files of dependencies (#10752)DS2021-02-23
* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-21
* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
* Fix short_description fallback order (#10943)rubenwardy2021-02-17
* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-08
* Devtest: Remove bumpmap/parallax occl. test nodes (#10902)Wuzzy2021-02-04
* Fix list spacing and size (again) (#10869)Vincent Robinson2021-02-02
* devtest: Fix deprecated alpha usagesfan52021-01-29
* Drop never documented 'alpha' property from nodedefsfan52021-01-29
* Make hypertext and textarea have proper scroll event propagation. (#10860)Vincent Robinson2021-01-23
* FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson2021-01-23
* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-21
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
* DevTest: Add food item to test food replacement (#10642)Wuzzy2020-12-18
* Semi-transparent background for nametags (#10152)Zughy2020-12-14
* Various documentation fixes (#10692)SmallJoker2020-12-10
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-15