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Commit message (
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Author
Age
*
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-10-01
*
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-29
*
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-07-27
*
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
2021-07-15
*
Fix rotation for falling mesh degrotate nodes (#11159)
Wuzzy
2021-04-28
*
Fix devtest Lua error
sfan5
2021-04-21
*
Put torch/signlike node on floor if no paramtype2 (#11074)
Wuzzy
2021-04-20
*
Devtest: Remove testnodes_show_fallback_image
Wuzzy
2021-04-05
*
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-30
*
DevTest: Formspec tests, children getter, better lighttool (#10918)
Wuzzy
2021-03-16
*
Devtest: Fix missing log level in minetest.log (#11068)
Wuzzy
2021-03-15
*
Allow overwriting media files of dependencies (#10752)
DS
2021-02-23
*
Fix wrong reported item counts for inventory actions using Shift-Move (#10930)
Lars Müller
2021-02-21
*
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-17
*
Fix short_description fallback order (#10943)
rubenwardy
2021-02-17
*
Fix animation_image support in scroll containers
Jean-Patrick Guerrero
2021-02-08
*
Devtest: Remove bumpmap/parallax occl. test nodes (#10902)
Wuzzy
2021-02-04
*
Fix list spacing and size (again) (#10869)
Vincent Robinson
2021-02-02
*
devtest: Fix deprecated alpha usage
sfan5
2021-01-29
*
Drop never documented 'alpha' property from nodedef
sfan5
2021-01-29
*
Make hypertext and textarea have proper scroll event propagation. (#10860)
Vincent Robinson
2021-01-23
*
FormSpec: Add list spacing, slot size, and noclip (#10083)
Vincent Robinson
2021-01-23
*
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
Wuzzy
2021-01-21
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
*
DevTest: Add food item to test food replacement (#10642)
Wuzzy
2020-12-18
*
Semi-transparent background for nametags (#10152)
Zughy
2020-12-14
*
Various documentation fixes (#10692)
SmallJoker
2020-12-10
*
Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2020-11-15
*
Add model[] formspec element (#10320)
SmallJoker
2020-11-04
*
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-25
*
Devtest: Automatically enable zoom capability (#10493)
Paramat
2020-10-20
*
Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)
Paramat
2020-10-13
*
Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)
HybridDog
2020-10-09
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Elijah Duffy
2020-10-03
*
Devtest: Extend tooltips of many items and tools (#10312)
Wuzzy
2020-09-04
*
Scale inventory image for scaled allfaces nodes (#10225)
Wuzzy
2020-09-04
*
Make bgcolor tint button background images (#9818)
Hugues Ross
2020-08-29
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Fix precision not working in hud_change (#10186)
Lars Müller
2020-08-12
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Fix undeclared global in devtest (#10133)
Wuzzy
2020-07-02
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
devtest: Improve tool and formspec usability
sfan5
2020-06-08
*
Devtest: Fix missing/incorrect liquid properties (#9955)
Wuzzy
2020-05-30
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Devtest game: Update biome registrations (#9936)
Paramat
2020-05-26
*
Devtest: Fix crash in player unittest (#9937)
Wuzzy
2020-05-26
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