aboutsummaryrefslogtreecommitdiff
path: root/games/devtest
Commit message (Collapse)AuthorAge
* Store vector metatable in registryJude Melton-Houghton2022-03-29
|
* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-26
| | | * Also Disable shadows when sun/moon is hidden. Fixes #11972.
* FormspecMenu: make drawing of backgrounds less hacky (#9517)DS2022-02-22
|
* Add TGA test nodes to devtest (#11978)Nils Dagsson Moskopp2022-02-22
|
* Use absolute value for bouncy in collision (#11969)pecksin2022-02-16
| | | | | * use abs(bouncy) in collision * test case for negative bouncy * send abs(bouncy) to old clients
* Allow to set the displayed item count and its alignment via meta (#8448)DS2022-02-10
| | | | | | | | | | | | | * Allow to set the displayed item count and its offset via meta * fix rect constr call * devtest: add dump_item chatcommand * fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now * add missing utf8 to wide conversion * rename to count_meta
* Add padding[] element to formspecs (#11821)Vincent Robinson2021-12-30
|
* Restructure devtest's unittests and run them in CI (#11859)sfan52021-12-18
|
* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-31
|
* Add no_texture.png as fallback for unspecified texturesWuzzy2021-10-20
|
* Add embedded PNG texture modifier (#11498)hecks2021-10-13
|
* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-01
|
* Chop game background in mainmenu (#10796)Lars Müller2021-09-14
|
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
| | | | | | | | | * Add a simple PNG image encoder with Lua API Add ColorSpec to RGBA converter Make a safety wrapper for the encoder Create devtest examples Co-authored-by: hecktest <> Co-authored-by: sfan5 <sfan5@live.de>
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-27
| | | Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
|
* Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy2021-04-28
|
* Fix devtest Lua errorsfan52021-04-21
| | | | | fallback_image() was removed in 3e1904fa8c4aae3448d58b7e60545a4fdd8234f3, which was written after this PR but merged before it.
* Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy2021-04-20
|
* Devtest: Remove testnodes_show_fallback_imageWuzzy2021-04-05
|
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-30
|
* DevTest: Formspec tests, children getter, better lighttool (#10918)Wuzzy2021-03-16
|
* Devtest: Fix missing log level in minetest.log (#11068)Wuzzy2021-03-15
|
* Allow overwriting media files of dependencies (#10752)DS2021-02-23
|
* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-21
|
* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
|
* Fix short_description fallback order (#10943)rubenwardy2021-02-17
|
* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-08
|
* Devtest: Remove bumpmap/parallax occl. test nodes (#10902)Wuzzy2021-02-04
|
* Fix list spacing and size (again) (#10869)Vincent Robinson2021-02-02
|
* devtest: Fix deprecated alpha usagesfan52021-01-29
|
* Drop never documented 'alpha' property from nodedefsfan52021-01-29
| | | | | Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit.
* Make hypertext and textarea have proper scroll event propagation. (#10860)Vincent Robinson2021-01-23
|
* FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson2021-01-23
| | | | | | | | | * Add list spacing, slot size, and noclip * Simplify StyleSpec * Add test cases Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-21
|
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
|
* DevTest: Add food item to test food replacement (#10642)Wuzzy2020-12-18
|
* Semi-transparent background for nametags (#10152)Zughy2020-12-14
|
* Various documentation fixes (#10692)SmallJoker2020-12-10
| | | | | | | set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-15
|
* Add model[] formspec element (#10320)SmallJoker2020-11-04
| | | | | | Formspec element to display models, written by @kilbith, rebased and tweaked. Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: sfan5 <sfan5@live.de>
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-25
| | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
* Devtest: Automatically enable zoom capability (#10493)Paramat2020-10-20
| | | | Make minor improvements to the zoom testing chat command. Delete incorrect line about creative mode from README.md.
* Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)Paramat2020-10-13
|
* Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)HybridDog2020-10-09
|
* Add a short_description to be used by mods (#8980)DS2020-10-09
|
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-06
| | | | | Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
| | | | | | | Allows catching a chatcommand call just after the command and the parameters are parsed but before its existence is checked and before the corresponding function is run. Returning `true` from a callback function will prevent default handling of the command leaving mods to handle the command manually.
* Devtest: Extend tooltips of many items and tools (#10312)Wuzzy2020-09-04
| | | Also show error message when using tools wrong
* Scale inventory image for scaled allfaces nodes (#10225)Wuzzy2020-09-04
| | | The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same)