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Commit message (Collapse)AuthorAge
* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-21
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* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
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* Fix short_description fallback order (#10943)rubenwardy2021-02-17
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* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-08
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* Devtest: Remove bumpmap/parallax occl. test nodes (#10902)Wuzzy2021-02-04
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* Fix list spacing and size (again) (#10869)Vincent Robinson2021-02-02
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* devtest: Fix deprecated alpha usagesfan52021-01-29
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* Drop never documented 'alpha' property from nodedefsfan52021-01-29
| | | | | Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit.
* Make hypertext and textarea have proper scroll event propagation. (#10860)Vincent Robinson2021-01-23
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* FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson2021-01-23
| | | | | | | | | * Add list spacing, slot size, and noclip * Simplify StyleSpec * Add test cases Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-21
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* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
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* DevTest: Add food item to test food replacement (#10642)Wuzzy2020-12-18
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* Semi-transparent background for nametags (#10152)Zughy2020-12-14
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* Various documentation fixes (#10692)SmallJoker2020-12-10
| | | | | | | set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-15
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* Add model[] formspec element (#10320)SmallJoker2020-11-04
| | | | | | Formspec element to display models, written by @kilbith, rebased and tweaked. Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: sfan5 <sfan5@live.de>
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-25
| | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
* Devtest: Automatically enable zoom capability (#10493)Paramat2020-10-20
| | | | Make minor improvements to the zoom testing chat command. Delete incorrect line about creative mode from README.md.
* Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)Paramat2020-10-13
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* Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)HybridDog2020-10-09
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* Add a short_description to be used by mods (#8980)DS2020-10-09
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* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-06
| | | | | Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
| | | | | | | Allows catching a chatcommand call just after the command and the parameters are parsed but before its existence is checked and before the corresponding function is run. Returning `true` from a callback function will prevent default handling of the command leaving mods to handle the command manually.
* Devtest: Extend tooltips of many items and tools (#10312)Wuzzy2020-09-04
| | | Also show error message when using tools wrong
* Scale inventory image for scaled allfaces nodes (#10225)Wuzzy2020-09-04
| | | The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same)
* Make bgcolor tint button background images (#9818)Hugues Ross2020-08-29
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* Load media from subfolders (#9065)DS2020-08-20
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* Fix precision not working in hud_change (#10186)Lars Müller2020-08-12
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* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-30
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* Fix undeclared global in devtest (#10133)Wuzzy2020-07-02
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* Make shading of CAOs optional (#10033)Danila Shutov2020-06-16
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* devtest: Improve tool and formspec usabilitysfan52020-06-08
| | | | also fix the yawsprite test entity
* Devtest: Fix missing/incorrect liquid properties (#9955)Wuzzy2020-05-30
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* Add disable_jump check for the player's feetMoNTE482020-05-29
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* Add minetest.is_creative_enabledWuzzy2020-05-29
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* Devtest game: Update biome registrations (#9936)Paramat2020-05-26
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* Devtest: Fix crash in player unittest (#9937)Wuzzy2020-05-26
| | | Happened if player unittests run when player has exactly 3 HP
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
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/*
Minetest
Copyright (C) 2019 EvicenceBKidscode / Pierre-Yves Rollo <dev@pyrollo.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "guiHyperText.h"
#include "guiScrollBar.h"
#include "client/fontengine.h"
#include "client/tile.h"
#include "IVideoDriver.h"
#include "client/client.h"
#include "client/renderingengine.h"
#include "hud.h"
#include "util/string.h"
#include "irrlicht_changes/CGUITTFont.h"

using namespace irr::gui;

static bool check_color(const std::string &str)
{
	irr::video::SColor color;
	return parseColorString(str, color, false);
}

static bool check_integer(const std::string &str)
{
	if (str.empty())
		return false;

	char *endptr = nullptr;
	strtol(str.c_str(), &endptr, 10);

	return *endptr == '\0';
}

// -----------------------------------------------------------------------------
// ParsedText - A text parser

void ParsedText::Element::setStyle(StyleList &style)
{
	this->underline = is_yes(style["underline"]);

	video::SColor color;

	if (parseColorString(style["color"], color, false))
		this->color = color;
	if (parseColorString(style["hovercolor"], color, false))
		this->hovercolor = color;

	unsigned int font_size = std::atoi(style["fontsize"].c_str());
	FontMode font_mode = FM_Standard;
	if (style["fontstyle"] == "mono")
		font_mode = FM_Mono;

	FontSpec spec(font_size, font_mode,
		is_yes(style["bold"]), is_yes(style["italic"]));

	// TODO: find a way to check font validity
	// Build a new fontengine ?
	this->font = g_fontengine->getFont(spec);

	if (!this->font)
		printf("No font found ! Size=%d, mode=%d, bold=%s, italic=%s\n",
				font_size, font_mode, style["bold"].c_str(),
				style["italic"].c_str());
}

void ParsedText::Paragraph::setStyle(StyleList &style)
{
	if (style["halign"] == "center")
		this->halign = HALIGN_CENTER;
	else if (style["halign"] == "right")
		this->halign = HALIGN_RIGHT;
	else if (style["halign"] == "justify")
		this->halign = HALIGN_JUSTIFY;
	else
		this->halign = HALIGN_LEFT;
}

ParsedText::ParsedText(const wchar_t *text)
{
	// Default style
	m_root_tag.name = "root";
	m_root_tag.style["fontsize"] = "16";
	m_root_tag.style["fontstyle"] = "normal";
	m_root_tag.style["bold"] = "false";
	m_root_tag.style["italic"] = "false";
	m_root_tag.style["underline"] = "false";
	m_root_tag.style["halign"] = "left";
	m_root_tag.style["color"] = "#EEEEEE";
	m_root_tag.style["hovercolor"] = "#FF0000";

	m_active_tags.push_front(&m_root_tag);
	m_style = m_root_tag.style;

	// Default simple tags definitions
	StyleList style;

	style["color"] = "#0000FF";
	style["underline"] = "true";
	m_elementtags["action"] = style;
	style.clear();

	style["bold"] = "true";
	m_elementtags["b"] = style;
	style.clear();

	style["italic"] = "true";
	m_elementtags["i"] = style;
	style.clear();

	style["underline"] = "true";
	m_elementtags["u"] = style;
	style.clear();

	style["fontstyle"] = "mono";
	m_elementtags["mono"] = style;
	style.clear();

	style["fontsize"] = m_root_tag.style["fontsize"];
	m_elementtags["normal"] = style;
	style.clear();

	style["fontsize"] = "24";
	m_elementtags["big"] = style;
	style.clear();

	style["fontsize"] = "36";
	m_elementtags["bigger"] = style;
	style.clear();

	style["halign"] = "center";
	m_paragraphtags["center"] = style;
	style.clear();

	style["halign"] = "justify";
	m_paragraphtags["justify"] = style;
	style.clear();

	style["halign"] = "left";
	m_paragraphtags["left"] = style;
	style.clear();

	style["halign"] = "right";
	m_paragraphtags["right"] = style;
	style.clear();

	m_element = NULL;
	m_paragraph = NULL;
	m_end_paragraph_reason = ER_NONE;

	parse(text);
}

ParsedText::~ParsedText()
{
	for (auto &tag : m_not_root_tags)
		delete tag;
}

void ParsedText::parse(const wchar_t *text)
{
	wchar_t c;
	u32 cursor = 0;
	bool escape = false;

	while ((c = text[cursor]) != L'\0') {
		cursor++;

		if (c == L'\r') { // Mac or Windows breaks
			if (text[cursor] == L'\n')
				cursor++;
			// If text has begun, don't skip empty line
			if (m_paragraph) {
				endParagraph(ER_NEWLINE);
				enterElement(ELEMENT_SEPARATOR);
			}
			escape = false;
			continue;
		}

		if (c == L'\n') { // Unix breaks
			// If text has begun, don't skip empty line
			if (m_paragraph) {
				endParagraph(ER_NEWLINE);
				enterElement(ELEMENT_SEPARATOR);
			}
			escape = false;
			continue;
		}

		if (escape) {
			escape = false;
			pushChar(c);
			continue;
		}

		if (c == L'\\') {
			escape = true;
			continue;
		}

		// Tag check
		if (c == L'<') {
			u32 newcursor = parseTag(text, cursor);
			if (newcursor > 0) {
				cursor = newcursor;
				continue;
			}
		}

		// Default behavior
		pushChar(c);
	}

	endParagraph(ER_NONE);
}

void ParsedText::endElement()
{
	m_element = NULL;
}

void ParsedText::endParagraph(EndReason reason)
{
	if (!m_paragraph)
		return;

	EndReason previous = m_end_paragraph_reason;
	m_end_paragraph_reason = reason;
	if (m_empty_paragraph && (reason == ER_TAG ||
			(reason == ER_NEWLINE && previous == ER_TAG))) {
		// Ignore last empty paragraph
		m_paragraph = nullptr;
		m_paragraphs.pop_back();
		return;
	}
	endElement();
	m_paragraph = NULL;
}

void ParsedText::enterParagraph()
{
	if (!m_paragraph) {
		m_paragraphs.emplace_back();
		m_paragraph = &m_paragraphs.back();
		m_paragraph->setStyle(m_style);
		m_empty_paragraph = true;
	}
}

void ParsedText::enterElement(ElementType type)
{
	enterParagraph();

	if (!m_element || m_element->type != type) {
		m_paragraph->elements.emplace_back();
		m_element = &m_paragraph->elements.back();
		m_element->type = type;
		m_element->tags = m_active_tags;
		m_element->setStyle(m_style);
	}
}

void ParsedText::pushChar(wchar_t c)
{
	// New word if needed
	if (c == L' ' || c == L'\t') {
		if (!m_empty_paragraph)
			enterElement(ELEMENT_SEPARATOR);
		else
			return;
	} else {
		m_empty_paragraph = false;
		enterElement(ELEMENT_TEXT);
	}
	m_element->text += c;
}

ParsedText::Tag *ParsedText::newTag(const std::string &name, const AttrsList &attrs)
{
	endElement();
	Tag *newtag = new Tag();
	newtag->name = name;
	newtag->attrs = attrs;
	m_not_root_tags.push_back(newtag);
	return newtag;
}

ParsedText::Tag *ParsedText::openTag(const std::string &name, const AttrsList &attrs)
{
	Tag *newtag = newTag(name, attrs);
	m_active_tags.push_front(newtag);
	return newtag;
}

bool ParsedText::closeTag(const std::string &name)
{
	bool found = false;
	for (auto id = m_active_tags.begin(); id != m_active_tags.end(); ++id)
		if ((*id)->name == name) {
			m_active_tags.erase(id);
			found = true;
			break;
		}
	return found;
}

void ParsedText::parseGenericStyleAttr(
		const std::string &name, const std::string &value, StyleList &style)
{
	// Color styles
	if (name == "color" || name == "hovercolor") {
		if (check_color(value))
			style[name] = value;

		// Boolean styles
	} else if (name == "bold" || name == "italic" || name == "underline") {
		style[name] = is_yes(value);

	} else if (name == "size") {
		if (check_integer(value))
			style["fontsize"] = value;

	} else if (name == "font") {
		if (value == "mono" || value == "normal")
			style["fontstyle"] = value;
	}
}

void ParsedText::parseStyles(const AttrsList &attrs, StyleList &style)
{
	for (auto const &attr : attrs)
		parseGenericStyleAttr(attr.first, attr.second, style);
}

void ParsedText::globalTag(const AttrsList &attrs)
{
	for (const auto &attr : attrs) {
		// Only page level style
		if (attr.first == "margin") {
			if (check_integer(attr.second))
				margin = stoi(attr.second.c_str());

		} else if (attr.first == "valign") {
			if (attr.second == "top")
				valign = ParsedText::VALIGN_TOP;
			else if (attr.second == "bottom")
				valign = ParsedText::VALIGN_BOTTOM;
			else if (attr.second == "middle")
				valign = ParsedText::VALIGN_MIDDLE;
		} else if (attr.first == "background") {
			irr::video::SColor color;
			if (attr.second == "none") {
				background_type = BACKGROUND_NONE;
			} else if (parseColorString(attr.second, color, false)) {
				background_type = BACKGROUND_COLOR;
				background_color = color;
			}

			// Inheriting styles

		} else if (attr.first == "halign") {
			if (attr.second == "left" || attr.second == "center" ||
					attr.second == "right" ||
					attr.second == "justify")
				m_root_tag.style["halign"] = attr.second;

			// Generic default styles

		} else {
			parseGenericStyleAttr(attr.first, attr.second, m_root_tag.style);
		}
	}
}

u32 ParsedText::parseTag(const wchar_t *text, u32 cursor)
{
	// Tag name
	bool end = false;
	std::string name = "";
	wchar_t c = text[cursor];

	if (c == L'/') {
		end = true;
		c = text[++cursor];
		if (c == L'\0')
			return 0;
	}

	while (c != ' ' && c != '>') {
		name += c;
		c = text[++cursor];
		if (c == L'\0')
			return 0;
	}

	// Tag attributes
	AttrsList attrs;
	while (c != L'>') {
		std::string attr_name = "";
		core::stringw attr_val = L"";

		while (c == ' ') {
			c = text[++cursor];
			if (c == L'\0' || c == L'=')
				return 0;
		}

		while (c != L' ' && c != L'=') {
			attr_name += (char)c;
			c = text[++cursor];
			if (c == L'\0' || c == L'>')
				return 0;
		}

		while (c == L' ') {
			c = text[++cursor];
			if (c == L'\0' || c == L'>')
				return 0;
		}

		if (c != L'=')
			return 0;

		c = text[++cursor];

		if (c == L'\0')
			return 0;

		while (c != L'>' && c != L' ') {
			attr_val += c;
			c = text[++cursor];
			if (c == L'\0')
				return 0;
		}

		attrs[attr_name] = stringw_to_utf8(attr_val);
	}

	++cursor; // Last ">"

	// Tag specific processing
	StyleList style;

	if (name == "global") {
		if (end)
			return 0;
		globalTag(attrs);

	} else if (name == "style") {
		if (end) {
			closeTag(name);
		} else {
			parseStyles(attrs, style);
			openTag(name, attrs)->style = style;
		}
		endElement();
	} else if (name == "img" || name == "item") {
		if (end)
			return 0;

		// Name is a required attribute
		if (!attrs.count("name"))
			return 0;

		// Rotate attribute is only for <item>
		if (attrs.count("rotate") && name != "item")
			return 0;

		// Angle attribute is only for <item>
		if (attrs.count("angle") && name != "item")
			return 0;

		// Ok, element can be created
		newTag(name, attrs);

		if (name == "img")
			enterElement(ELEMENT_IMAGE);
		else
			enterElement(ELEMENT_ITEM);

		m_element->text = utf8_to_stringw(attrs["name"]);

		if (attrs.count("float")) {
			if (attrs["float"] == "left")
				m_element->floating = FLOAT_LEFT;
			if (attrs["float"] == "right")
				m_element->floating = FLOAT_RIGHT;
		}

		if (attrs.count("width")) {
			int width = stoi(attrs["width"]);
			if (width > 0)
				m_element->dim.Width = width;
		}

		if (attrs.count("height")) {
			int height = stoi(attrs["height"]);
			if (height > 0)
				m_element->dim.Height = height;
		}

		if (attrs.count("angle")) {
			std::string str = attrs["angle"];
			std::vector<std::string> parts = split(str, ',');
			if (parts.size() == 3) {
				m_element->angle = v3s16(
						rangelim(stoi(parts[0]), -180, 180),
						rangelim(stoi(parts[1]), -180, 180),
						rangelim(stoi(parts[2]), -180, 180));
				m_element->rotation = v3s16(0, 0, 0);
			}
		}

		if (attrs.count("rotate")) {
			if (attrs["rotate"] == "yes") {
				m_element->rotation = v3s16(0, 100, 0);
			} else {
				std::string str = attrs["rotate"];
				std::vector<std::string> parts = split(str, ',');
				if (parts.size() == 3) {
					m_element->rotation = v3s16 (
							rangelim(stoi(parts[0]), -1000, 1000),
							rangelim(stoi(parts[1]), -1000, 1000),
							rangelim(stoi(parts[2]), -1000, 1000));
				}
			}
		}

		endElement();

	} else if (name == "tag") {
		// Required attributes
		if (!attrs.count("name"))
			return 0;

		StyleList tagstyle;
		parseStyles(attrs, tagstyle);

		if (is_yes(attrs["paragraph"]))
			m_paragraphtags[attrs["name"]] = tagstyle;
		else
			m_elementtags[attrs["name"]] = tagstyle;

	} else if (name == "action") {
		if (end) {
			closeTag(name);
		} else {
			if (!attrs.count("name"))
				return 0;
			openTag(name, attrs)->style = m_elementtags["action"];
		}

	} else if (m_elementtags.count(name)) {
		if (end) {
			closeTag(name);
		} else {
			openTag(name, attrs)->style = m_elementtags[name];
		}
		endElement();

	} else if (m_paragraphtags.count(name)) {
		if (end) {
			closeTag(name);
		} else {
			openTag(name, attrs)->style = m_paragraphtags[name];
		}
		endParagraph(ER_TAG);

	} else
		return 0; // Unknown tag

	// Update styles accordingly
	m_style.clear();
	for (auto tag = m_active_tags.crbegin(); tag != m_active_tags.crend(); ++tag)
		for (const auto &prop : (*tag)->style)
			m_style[prop.first] = prop.second;

	return cursor;
}

// -----------------------------------------------------------------------------
// Text Drawer

TextDrawer::TextDrawer(const wchar_t *text, Client *client,
		gui::IGUIEnvironment *environment, ISimpleTextureSource *tsrc) :
		m_text(text),
		m_client(client), m_environment(environment)
{
	// Size all elements
	for (auto &p : m_text.m_paragraphs) {
		for (auto &e : p.elements) {
			switch (e.type) {
			case ParsedText::ELEMENT_SEPARATOR:
			case ParsedText::ELEMENT_TEXT:
				if (e.font) {
					e.dim.Width = e.font->getDimension(e.text.c_str()).Width;
					e.dim.Height = e.font->getDimension(L"Yy").Height;
					if (e.font->getType() == irr::gui::EGFT_CUSTOM) {
						CGUITTFont *tmp = static_cast<CGUITTFont*>(e.font);
						e.baseline = e.dim.Height - 1 - tmp->getAscender() / 64;
					}
				} else {
					e.dim = {0, 0};
				}
				break;

			case ParsedText::ELEMENT_IMAGE:
			case ParsedText::ELEMENT_ITEM:
				// Resize only non sized items
				if (e.dim.Height != 0 && e.dim.Width != 0)
					break;

				// Default image and item size
				core::dimension2d<u32> dim(80, 80);

				if (e.type == ParsedText::ELEMENT_IMAGE) {
					video::ITexture *texture =
						m_client->getTextureSource()->
							getTexture(stringw_to_utf8(e.text));
					if (texture)
						dim = texture->getOriginalSize();
				}

				if (e.dim.Height == 0)
					if (e.dim.Width == 0)
						e.dim = dim;
					else
						e.dim.Height = dim.Height * e.dim.Width /
								dim.Width;
				else
					e.dim.Width = dim.Width * e.dim.Height /
							dim.Height;
				break;
			}
		}
	}
}

// Get element at given coordinates. Coordinates are inner coordinates (starting
// at 0,0).
ParsedText::Element *TextDrawer::getElementAt(core::position2d<s32> pos)
{
	pos.Y -= m_voffset;
	for (auto &p : m_text.m_paragraphs) {
		for (auto &el : p.elements) {
			core::rect<s32> rect(el.pos, el.dim);
			if (rect.isPointInside(pos))
				return &el;
		}
	}
	return 0;
}

/*
   This function places all elements according to given width. Elements have
   been previously sized by constructor and will be later drawed by draw.
   It may be called each time width changes and resulting height can be
   retrieved using getHeight. See GUIHyperText constructor, it uses it once to
   test if text fits in window and eventually another time if width is reduced
   m_floating because of scrollbar added.
*/
void TextDrawer::place(const core::rect<s32> &dest_rect)
{
	m_floating.clear();
	s32 y = 0;
	s32 ymargin = m_text.margin;

	// Iterator used :
	// p - Current paragraph, walked only once
	// el - Current element, walked only once
	// e and f - local element and floating operators

	for (auto &p : m_text.m_paragraphs) {
		// Find and place floating stuff in paragraph
		for (auto e = p.elements.begin(); e != p.elements.end(); ++e) {
			if (e->floating != ParsedText::FLOAT_NONE) {
				if (y)
					e->pos.Y = y + std::max(ymargin, e->margin);
				else
					e->pos.Y = ymargin;

				if (e->floating == ParsedText::FLOAT_LEFT)
					e->pos.X = m_text.margin;
				if (e->floating == ParsedText::FLOAT_RIGHT)
					e->pos.X = dest_rect.getWidth() - e->dim.Width -
							m_text.margin;

				RectWithMargin floating;
				floating.rect = core::rect<s32>(e->pos, e->dim);
				floating.margin = e->margin;

				m_floating.push_back(floating);
			}
		}

		if (y)
			y = y + std::max(ymargin, p.margin);

		ymargin = p.margin;

		// Place non floating stuff
		std::vector<ParsedText::Element>::iterator el = p.elements.begin();

		while (el != p.elements.end()) {
			// Determine line width and y pos
			s32 left, right;
			s32 nexty = y;
			do {
				y = nexty;
				nexty = 0;

				// Inner left & right
				left = m_text.margin;
				right = dest_rect.getWidth() - m_text.margin;

				for (const auto &f : m_floating) {
					// Does floating rect intersect paragraph y line?
					if (f.rect.UpperLeftCorner.Y - f.margin <= y &&
							f.rect.LowerRightCorner.Y + f.margin >= y) {

						// Next Y to try if no room left
						if (!nexty || f.rect.LowerRightCorner.Y +
								std::max(f.margin, p.margin) < nexty) {
							nexty = f.rect.LowerRightCorner.Y +
									std::max(f.margin, p.margin) + 1;
						}

						if (f.rect.UpperLeftCorner.X - f.margin <= left &&
								f.rect.LowerRightCorner.X + f.margin < right) {
							// float on left
							if (f.rect.LowerRightCorner.X +
									std::max(f.margin, p.margin) > left) {
								left = f.rect.LowerRightCorner.X +
										std::max(f.margin, p.margin);
							}
						} else if (f.rect.LowerRightCorner.X + f.margin >= right &&
								f.rect.UpperLeftCorner.X - f.margin > left) {
							// float on right
							if (f.rect.UpperLeftCorner.X -
									std::max(f.margin, p.margin) < right)
								right = f.rect.UpperLeftCorner.X -
										std::max(f.margin, p.margin);

						} else if (f.rect.UpperLeftCorner.X - f.margin <= left &&
							 	f.rect.LowerRightCorner.X + f.margin >= right) {
							// float taking all space
							left = right;
						}
						else
						{ // float in the middle -- should not occure yet, see that later
						}
					}
				}
			} while (nexty && right <= left);

			u32 linewidth = right - left;
			float x = left;

			u32 charsheight = 0;
			u32 charswidth = 0;
			u32 wordcount = 0;

			// Skip begining of line separators but include them in height
			// computation.
			while (el != p.elements.end() &&
					el->type == ParsedText::ELEMENT_SEPARATOR) {
				if (el->floating == ParsedText::FLOAT_NONE) {
					el->drawwidth = 0;
					if (charsheight < el->dim.Height)
						charsheight = el->dim.Height;
				}
				el++;
			}

			std::vector<ParsedText::Element>::iterator linestart = el;
			std::vector<ParsedText::Element>::iterator lineend = p.elements.end();

			// First pass, find elements fitting into line
			// (or at least one element)
			while (el != p.elements.end() && (charswidth == 0 ||
					charswidth + el->dim.Width <= linewidth)) {
				if (el->floating == ParsedText::FLOAT_NONE) {
					if (el->type != ParsedText::ELEMENT_SEPARATOR) {
						lineend = el;
						wordcount++;
					}
					charswidth += el->dim.Width;
					if (charsheight < el->dim.Height)
						charsheight = el->dim.Height;
				}
				el++;
			}

			// Empty line, nothing to place only go down line height
			if (lineend == p.elements.end()) {
				y += charsheight;
				continue;
			}

			// Point to the first position outside line (may be end())
			lineend++;

			// Second pass, compute printable line width and adjustments
			charswidth = 0;
			s32 top = 0;
			s32 bottom = 0;
			for (auto e = linestart; e != lineend; ++e) {
				if (e->floating == ParsedText::FLOAT_NONE) {
					charswidth += e->dim.Width;
					if (top < (s32)e->dim.Height - e->baseline)
						top = e->dim.Height - e->baseline;
					if (bottom < e->baseline)
						bottom = e->baseline;
				}
			}

			float extraspace = 0.f;

			switch (p.halign) {
			case ParsedText::HALIGN_CENTER:
				x += (linewidth - charswidth) / 2.f;
				break;
			case ParsedText::HALIGN_JUSTIFY:
				if (wordcount > 1 && // Justification only if at least two words
					!(lineend == p.elements.end())) // Don't justify last line
					extraspace = ((float)(linewidth - charswidth)) / (wordcount - 1);
				break;
			case ParsedText::HALIGN_RIGHT:
				x += linewidth - charswidth;
				break;
			case ParsedText::HALIGN_LEFT:
				break;
			}

			// Third pass, actually place everything
			for (auto e = linestart; e != lineend; ++e) {
				if (e->floating != ParsedText::FLOAT_NONE)
					continue;

				e->pos.X = x;
				e->pos.Y = y;

				switch (e->type) {
				case ParsedText::ELEMENT_TEXT:
				case ParsedText::ELEMENT_SEPARATOR:
					e->pos.X = x;

					// Align char baselines
					e->pos.Y = y + top + e->baseline - e->dim.Height;

					x += e->dim.Width;
					if (e->type == ParsedText::ELEMENT_SEPARATOR)
						x += extraspace;
					break;

				case ParsedText::ELEMENT_IMAGE:
				case ParsedText::ELEMENT_ITEM:
					x += e->dim.Width;
					break;
				}

				// Draw width for separator can be different than element
				// width. This will be important for char effects like
				// underline.
				e->drawwidth = x - e->pos.X;
			}
			y += charsheight;
		} // Elements (actually lines)
	} // Paragraph

	// Check if float goes under paragraph
	for (const auto &f : m_floating) {
		if (f.rect.LowerRightCorner.Y >= y)
			y = f.rect.LowerRightCorner.Y;
	}

	m_height = y + m_text.margin;
	// Compute vertical offset according to vertical alignment
	if (m_height < dest_rect.getHeight())
		switch (m_text.valign) {
		case ParsedText::VALIGN_BOTTOM:
			m_voffset = dest_rect.getHeight() - m_height;
			break;
		case ParsedText::VALIGN_MIDDLE:
			m_voffset = (dest_rect.getHeight() - m_height) / 2;
			break;
		case ParsedText::VALIGN_TOP:
		default:
			m_voffset = 0;
		}
	else
		m_voffset = 0;
}

// Draw text in a rectangle with a given offset. Items are actually placed in
// relative (to upper left corner) coordinates.
void TextDrawer::draw(const core::rect<s32> &clip_rect,
		const core::position2d<s32> &dest_offset)
{
	irr::video::IVideoDriver *driver = m_environment->getVideoDriver();
	core::position2d<s32> offset = dest_offset;
	offset.Y += m_voffset;

	if (m_text.background_type == ParsedText::BACKGROUND_COLOR)
		driver->draw2DRectangle(m_text.background_color, clip_rect);

	for (auto &p : m_text.m_paragraphs) {
		for (auto &el : p.elements) {
			core::rect<s32> rect(el.pos + offset, el.dim);
			if (!rect.isRectCollided(clip_rect))
				continue;

			switch (el.type) {
			case ParsedText::ELEMENT_SEPARATOR:
			case ParsedText::ELEMENT_TEXT: {
				irr::video::SColor color = el.color;

				for (auto tag : el.tags)
					if (&(*tag) == m_hovertag)
						color = el.hovercolor;

				if (!el.font)
					break;

				if (el.type == ParsedText::ELEMENT_TEXT)
					el.font->draw(el.text, rect, color, false, true,
							&clip_rect);

				if (el.underline &&  el.drawwidth) {
					s32 linepos = el.pos.Y + offset.Y +
							el.dim.Height - (el.baseline >> 1);

					core::rect<s32> linerect(el.pos.X + offset.X,
							linepos - (el.baseline >> 3) - 1,
							el.pos.X + offset.X + el.drawwidth,
							linepos + (el.baseline >> 3));

					driver->draw2DRectangle(color, linerect, &clip_rect);
				}
			} break;

			case ParsedText::ELEMENT_IMAGE: {
				video::ITexture *texture =
						m_client->getTextureSource()->getTexture(
								stringw_to_utf8(el.text));
				if (texture != 0)
					m_environment->getVideoDriver()->draw2DImage(
							texture, rect,
							irr::core::rect<s32>(
									core::position2d<s32>(0, 0),
									texture->getOriginalSize()),
							&clip_rect, 0, true);
			} break;

			case ParsedText::ELEMENT_ITEM: {
				IItemDefManager *idef = m_client->idef();
				ItemStack item;
				item.deSerialize(stringw_to_utf8(el.text), idef);

				drawItemStack(
						m_environment->getVideoDriver(),
						g_fontengine->getFont(), item, rect, &clip_rect,
						m_client, IT_ROT_OTHER, el.angle, el.rotation
				);
			} break;
			}
		}
	}
}

// -----------------------------------------------------------------------------
// GUIHyperText - The formated text area formspec item

//! constructor
GUIHyperText::GUIHyperText(const wchar_t *text, IGUIEnvironment *environment,
		IGUIElement *parent, s32 id, const core::rect<s32> &rectangle,
		Client *client, ISimpleTextureSource *tsrc) :
		IGUIElement(EGUIET_ELEMENT, environment, parent, id, rectangle),
		m_client(client), m_vscrollbar(nullptr),
		m_drawer(text, client, environment, tsrc), m_text_scrollpos(0, 0)
{

#ifdef _DEBUG
	setDebugName("GUIHyperText");
#endif

	IGUISkin *skin = 0;
	if (Environment)
		skin = Environment->getSkin();

	m_scrollbar_width = skin ? skin->getSize(gui::EGDS_SCROLLBAR_SIZE) : 16;

	core::rect<s32> rect = irr::core::rect<s32>(
			RelativeRect.getWidth() - m_scrollbar_width, 0,
			RelativeRect.getWidth(), RelativeRect.getHeight());

	m_vscrollbar = new GUIScrollBar(Environment, this, -1, rect, false, true);
	m_vscrollbar->setVisible(false);
}

//! destructor
GUIHyperText::~GUIHyperText()
{
	m_vscrollbar->remove();
	m_vscrollbar->drop();
}

ParsedText::Element *GUIHyperText::getElementAt(s32 X, s32 Y)
{
	core::position2d<s32> pos{X, Y};
	pos -= m_display_text_rect.UpperLeftCorner;
	pos -= m_text_scrollpos;
	return m_drawer.getElementAt(pos);
}

void GUIHyperText::checkHover(s32 X, s32 Y)
{
	m_drawer.m_hovertag = nullptr;

	if (AbsoluteRect.isPointInside(core::position2d<s32>(X, Y))) {
		ParsedText::Element *element = getElementAt(X, Y);

		if (element) {
			for (auto &tag : element->tags) {
				if (tag->name == "action") {
					m_drawer.m_hovertag = tag;
					break;
				}
			}
		}
	}

#ifndef HAVE_TOUCHSCREENGUI
	if (m_drawer.m_hovertag)
		RenderingEngine::get_raw_device()->getCursorControl()->setActiveIcon(
				gui::ECI_HAND);
	else
		RenderingEngine::get_raw_device()->getCursorControl()->setActiveIcon(
				gui::ECI_NORMAL);
#endif
}

bool GUIHyperText::OnEvent(const SEvent &event)
{
	// Scroll bar
	if (event.EventType == EET_GUI_EVENT &&
			event.GUIEvent.EventType == EGET_SCROLL_BAR_CHANGED &&
			event.GUIEvent.Caller == m_vscrollbar) {
		m_text_scrollpos.Y = -m_vscrollbar->getPos();
	}

	// Reset hover if element left
	if (event.EventType == EET_GUI_EVENT &&
			event.GUIEvent.EventType == EGET_ELEMENT_LEFT) {
		m_drawer.m_hovertag = nullptr;
#ifndef HAVE_TOUCHSCREENGUI
		gui::ICursorControl *cursor_control =
				RenderingEngine::get_raw_device()->getCursorControl();
		if (cursor_control->isVisible())
			cursor_control->setActiveIcon(gui::ECI_NORMAL);
#endif
	}

	if (event.EventType == EET_MOUSE_INPUT_EVENT) {
		if (event.MouseInput.Event == EMIE_MOUSE_MOVED)
			checkHover(event.MouseInput.X, event.MouseInput.Y);

		if (event.MouseInput.Event == EMIE_MOUSE_WHEEL && m_vscrollbar->isVisible()) {
			m_vscrollbar->setPos(m_vscrollbar->getPos() -
					event.MouseInput.Wheel * m_vscrollbar->getSmallStep());
			m_text_scrollpos.Y = -m_vscrollbar->getPos();
			m_drawer.draw(m_display_text_rect, m_text_scrollpos);
			checkHover(event.MouseInput.X, event.MouseInput.Y);
			return true;

		} else if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
			ParsedText::Element *element = getElementAt(
					event.MouseInput.X, event.MouseInput.Y);

			if (element) {
				for (auto &tag : element->tags) {
					if (tag->name == "action") {
						Text = core::stringw(L"action:") +
						       utf8_to_stringw(tag->attrs["name"]);
						if (Parent) {
							SEvent newEvent;
							newEvent.EventType = EET_GUI_EVENT;
							newEvent.GUIEvent.Caller = this;
							newEvent.GUIEvent.Element = 0;
							newEvent.GUIEvent.EventType = EGET_BUTTON_CLICKED;
							Parent->OnEvent(newEvent);
						}
						break;
					}
				}
			}
		}
	}

	return IGUIElement::OnEvent(event);
}

//! draws the element and its children
void GUIHyperText::draw()
{
	if (!IsVisible)
		return;

	// Text
	m_display_text_rect = AbsoluteRect;
	m_drawer.place(m_display_text_rect);

	// Show scrollbar if text overflow
	if (m_drawer.getHeight() > m_display_text_rect.getHeight()) {
		m_vscrollbar->setSmallStep(m_display_text_rect.getHeight() * 0.1f);
		m_vscrollbar->setLargeStep(m_display_text_rect.getHeight() * 0.5f);
		m_vscrollbar->setMax(m_drawer.getHeight() - m_display_text_rect.getHeight());

		m_vscrollbar->setVisible(true);

		m_vscrollbar->setPageSize(s32(m_drawer.getHeight()));

		core::rect<s32> smaller_rect = m_display_text_rect;

		smaller_rect.LowerRightCorner.X -= m_scrollbar_width;
		m_drawer.place(smaller_rect);
	} else {
		m_vscrollbar->setMax(0);
		m_vscrollbar->setPos(0);
		m_vscrollbar->setVisible(false);
	}
	m_drawer.draw(AbsoluteClippingRect,
			m_display_text_rect.UpperLeftCorner + m_text_scrollpos);

	// draw children
	IGUIElement::draw();
}