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* Make lava buckets work as fuel in minimal gamedarkrose2012-07-21
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26
class="hl com">Minetest Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <iostream> #include "config.h" #include "mods.h" #include "json/json.h" #ifndef SERVERLIST_HEADER #define SERVERLIST_HEADER typedef Json::Value ServerListSpec; namespace ServerList { std::vector<ServerListSpec> getLocal(); std::vector<ServerListSpec> getOnline(); bool deleteEntry(const ServerListSpec &server); bool insert(const ServerListSpec &server); std::vector<ServerListSpec> deSerialize(const std::string &liststring); const std::string serialize(const std::vector<ServerListSpec> &serverlist); std::vector<ServerListSpec> deSerializeJson(const std::string &liststring); const std::string serializeJson(const std::vector<ServerListSpec> &serverlist); #if USE_CURL void sendAnnounce(const std::string &action, const std::vector<std::string> &clients_names = std::vector<std::string>(), const double uptime = 0, const u32 game_time = 0, const float lag = 0, const std::string &gameid = "", const std::string &mg_name = "", const std::vector<ModSpec> &mods = std::vector<ModSpec>()); #endif } // ServerList namespace #endif