| Commit message (Expand) | Author | Age |
* | Fix default item callbacks to work with nil users (#5819) | raymoo | 2017-10-28 |
* | Minimal: Add river water nodes (#5809) | Paramat | 2017-05-24 |
* | Private nodemeta (#5702) | sfan5 | 2017-05-10 |
* | Player attrs: permits to remove an attribute by setting value to nil (#5716) | Loïc Blot | 2017-05-07 |
* | Fix not being able to damage players in minimal (#5266) | red-001 | 2017-02-18 |
* | Add 2D sheet animation for nodes | sfan5 | 2017-01-02 |
* | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | 2017-01-02 |
* | Fix relief mapping issues | RealBadAngel | 2015-07-16 |
* | Minimal: Remove recently added unnecessary nodes | paramat | 2015-07-14 |
* | Simpler patch for saplings trying to grow on unknown nodes | ShadowNinja | 2015-06-16 |
* | Add list-rings | est31 | 2015-06-16 |
* | Don't crash when saplings try to grow on unknown nodes | y.st | 2015-06-15 |
* | Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases | paramat | 2015-06-12 |
* | Minimal: Edit mapgen aliases. Use blob ore for clay, update other ores. Updat... | paramat | 2015-06-09 |
* | Fix NDT_GLASSLIKE normals | Kahrl | 2015-01-31 |
* | Add minetest.swap_node | Novatux | 2013-11-30 |
* | Change default value of is_ground_content to true | kwolekr | 2013-11-30 |
* | Fix possible crash with grass ABM. | Novatux | 2013-11-02 |
* | Fix grass adding/removing ABM. | Novatux | 2013-11-02 |
* | Move the sapling growing and grass adding/removing ABMs to Lua | Novatux | 2013-11-02 |
* | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | 2013-08-06 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
* | Use the group "soil" for nodes that saplings grow on | ShadowNinja | 2013-05-20 |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
* | Add different place sound for nodes | PilzAdam | 2013-03-29 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | Add initial Lua biomedef support, fixed biome selection | kwolekr | 2013-01-21 |
* | Add the group attached_node | PilzAdam | 2012-12-01 |
* | Add functions to the default mod of minimal game to support old code | PilzAdam | 2012-11-01 |
* | Move falling to builtin | PilzAdam | 2012-10-31 |
* | Fix crash when furnace is full (minimal game) | Perttu Ahola | 2012-08-12 |
* | Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in... | Perttu Ahola | 2012-07-25 |
* | Add notice in the minimal game | Perttu Ahola | 2012-07-25 |
* | Improve inventory callbacks a bit | Perttu Ahola | 2012-07-25 |
* | Detached inventory callbacks and reworked node metadata callbacks | Perttu Ahola | 2012-07-25 |
* | Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua | Perttu Ahola | 2012-07-23 |
* | Implement formspec | darkrose | 2012-07-22 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Update field names to non-deprecated ones in node definition prototype | Perttu Ahola | 2012-06-16 |
* | Use new field names and reorder fields a bit in minimal game | Perttu Ahola | 2012-06-16 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em... | darkrose | 2012-06-03 |
* | fix locked chest to not destroy denied items (minimal game) | darkrose | 2012-06-03 |
* | Add fire visualization to minimal furnace menu | Perttu Ahola | 2012-06-03 |
* | Use proper furnace cook time | Perttu Ahola | 2012-06-03 |
* | Lua implementation of furnace with visible active state | darkrose | 2012-06-03 |
* | Implement locked chest; add after_place_node and after_dig_node node callbacks | Perttu Ahola | 2012-06-03 |
* | minetest.get_craft_result | Perttu Ahola | 2012-06-03 |
* | Implement sign using form field protocol | Perttu Ahola | 2012-06-03 |
* | Properly create metadata inventories in minimal | Perttu Ahola | 2012-06-03 |