Commit message (Collapse) | Author | Age | |
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* | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | 2017-01-02 |
| | | | | | | | | "[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one. | ||
* | Minimal: Remove recently added unnecessary nodes | paramat | 2015-07-14 |
| | | | | Fix 'is ground content' for some nodes | ||
* | Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases | paramat | 2015-06-12 |
| | | | | Treegen: Remove alias checks from jungletree generation for speed | ||
* | Add drowning | PilzAdam | 2013-06-19 |
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* | Compress textures | David Gumberg | 2013-06-18 |
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* | Swap out pixel-perfect nyan cat by request of Chris Torres | Perttu Ahola | 2012-11-09 |
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* | Revert back proper crack texture | Perttu Ahola | 2012-06-16 |
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* | Allow node cracking animations of any length | Perttu Ahola | 2012-06-16 |
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* | Node texture animation | Perttu Ahola | 2012-06-16 |
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* | Add fire visualization to minimal furnace menu | Perttu Ahola | 2012-06-03 |
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* | Lua implementation of furnace with visible active state | darkrose | 2012-06-03 |
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* | Move games/minetest to games/minimal and update README.txt | Perttu Ahola | 2012-03-26 |