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Commit message (
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Author
Age
*
Don't crash when saplings try to grow on unknown nodes
y.st
2015-06-15
*
Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases
paramat
2015-06-12
*
Minimal: Edit mapgen aliases. Use blob ore for clay, update other ores. Updat...
paramat
2015-06-09
*
Fix NDT_GLASSLIKE normals
Kahrl
2015-01-31
*
Remove builtin_biome.lua from builtin and add simple biome minimal
paramat
2015-01-11
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Add minetest.swap_node
Novatux
2013-11-30
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Change default value of is_ground_content to true
kwolekr
2013-11-30
*
Fix possible crash with grass ABM.
Novatux
2013-11-02
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Fix grass adding/removing ABM.
Novatux
2013-11-02
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Move the sapling growing and grass adding/removing ABMs to Lua
Novatux
2013-11-02
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Remove mapgen_air alias (#935)
0gb.us
2013-10-05
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Add mapgen_stair_cobble alias to minimal
Sfan5
2013-09-06
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Add support for different drowning damage and allow drowning in other nodetypes
BlockMen
2013-08-06
*
Add drowning
PilzAdam
2013-06-19
*
Compress textures
David Gumberg
2013-06-18
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
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Use the group "soil" for nodes that saplings grow on
ShadowNinja
2013-05-20
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Add Mapgen V7, reorganize biomes
kwolekr
2013-04-07
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Add different place sound for nodes
PilzAdam
2013-03-29
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Use minetest.register_ore() in minimal
PilzAdam
2013-03-24
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Mapgen indev: float islands, larger far biomes
proller
2013-03-24
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Liquid fine tuning
proller
2013-03-14
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new adjustable finite liquid
proller
2013-02-24
*
Readded and optimized mapgen V6
kwolekr
2013-01-21
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Add initial Lua biomedef support, fixed biome selection
kwolekr
2013-01-21
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Add the group attached_node
PilzAdam
2012-12-01
*
Swap out pixel-perfect nyan cat by request of Chris Torres
Perttu Ahola
2012-11-09
*
Add functions to the default mod of minimal game to support old code
PilzAdam
2012-11-01
*
Move falling to builtin
PilzAdam
2012-10-31
*
Fix crash when furnace is full (minimal game)
Perttu Ahola
2012-08-12
*
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...
Perttu Ahola
2012-07-25
*
Add notice in the minimal game
Perttu Ahola
2012-07-25
*
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
Perttu Ahola
2012-07-23
*
Implement formspec
darkrose
2012-07-22
*
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
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Revert back proper crack texture
Perttu Ahola
2012-06-16
*
Allow node cracking animations of any length
Perttu Ahola
2012-06-16
*
Update field names to non-deprecated ones in node definition prototype
Perttu Ahola
2012-06-16
*
Use new field names and reorder fields a bit in minimal game
Perttu Ahola
2012-06-16
*
Node texture animation
Perttu Ahola
2012-06-16
*
Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...
darkrose
2012-06-03
*
fix locked chest to not destroy denied items (minimal game)
darkrose
2012-06-03
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Add fire visualization to minimal furnace menu
Perttu Ahola
2012-06-03
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Use proper furnace cook time
Perttu Ahola
2012-06-03
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Lua implementation of furnace with visible active state
darkrose
2012-06-03
*
Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
*
minetest.get_craft_result
Perttu Ahola
2012-06-03
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
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